#Using a colormap on particles causes crash (Polytone)
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actual issue was that particle stuff dosent suppot inline colormaps
Is that something that they will or should the colormap just be defined differently?
i havent implemented that basically there was a huge todo
means i forgot
and i jut added another one that ill lielly forget again
dot have time now
for now use by reference
How would one use a biome mapper with that?
its way simpler than you think
tahe the content of the "colormap" key
paste it into a dedicated file in /colormaps
then add "colormap": "mynamespace:mycolormap" there instead
done
Ah okay. Assumed when you said it doesn't support inline colormaps that also applied to that
Well, possibly on to a different issue now
^