#[ Every Compat ] Wood Texture Changed.
20 messages ยท Page 1 of 1 (latest)
Ok, i'll look in this
I preferred that you create a new issue via EveryCompat, so i can be aware of this issue.
this will take some time to tweak and the correct that 3 blocks
Please let me know if they look just right:
slanted
herringbones & double_herringbones
I found one more that need some tweaking
you should notice some of them are too high contrast
and i need the wood mods (where Joshua is from) so i can ensure it has the correct tweaked texture
@unborn sedge โ๏ธ
Sorry I didnโt see sooner. I was going to make a ticket at one point but completely forgot to ๐คฆ๐ปโโ๏ธ.
All the textures seemed fine in V2.7.10. What changed in the new update for them to change? ๐
Yeah I see that some are a little higher. For the Joshua tree that is from the mod: Regions Unexplored
@crystal grove
I'll check with Regions Unexplored. I had to tweaking the code that generate the textures because the older code wasn't able to get a few textures with the correct looking.
this one is a perfect example, it's using the old code and some of woodTypes got the high contrast
you could say the code are outdated. so im improving the code
Ah makes sense ๐. Thank you for taking a look at it though
That seems about right ๐.
๐