#Sleep Tight gradle mapping error

6 messages · Page 1 of 1 (latest)

charred kayak
#

Hello, I have tried to fix a bug that occurs when using Sleep Tight and Serious Player Animator in which the player uses the mount animation when lying down in bed since that is basically how Sleep Tight works, but my problem comes at the time to import the dependency since gradlew throws the following error when trying to map the methods.

Architect Plugin: 3.4.155
Architectury Loom: 1.5.391

> Configure project :forge
:remapping 1 mods from modCompileOnly (java-api)
Mapping target name conflicts detected:
  METHODs net/mehvahdjukaar/sleep_tight/common/entities/BedbugEntity/[net/minecraft/world/entity/LivingEntity/m_6147_, isClimbing]()Z -> isClimbing
There were unfixable conflicts.```
normal spindle
charred kayak
#

No, fabric yarn mapping

normal spindle
charred kayak
#

And there wouldn't be another option? Well, if I do it, I would have to reset the mod from 0 practically and it's too much work, honestly.

normal spindle