#Unable to join paper server with Farmer's Delight Refabricated
11 messages ยท Page 1 of 1 (latest)
Whenever i try to join my paper server only running velocity, I get this error message: Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: readerIndex(12) + length(1) exceeds writerIndex(12): PooledUnsafeDirectByteBuf(ridx: 12, widx: 12, cap: 12)
I'm joining from a client using fabric loader 0.15.10. Fabric API version is 0.92.1+1.20.1. Farmer's delight refabricated version is 1.20.1-2.0.17+refabricated. The Moonlight version is 1.20-2.11.12. The minecraft instance is ofc 1.20.1.
I can join without error in singleplayer, but the lobby of the server I play at is using vanilla paper (except for velocity ofc). I found this post which seems similar but the error is still there for me:
internal.exception: io.netty.handler.codec.decoderexception: java.lang.indexoutofboundsexception: readerindex(85) + length(1) exceeds writerindex(85): pooledunsafedirectbytebuf(ridx: 85, widx: 85, cap: 85)
Jump
[Go to message!](#1162565896418623558 message)
#Game crashes when I put 2 map markers near each other,
๐ latest.log
๐ image.png
Velocity is for vanilla!
You should not use it for mods, those hybrid servers are known to cause all sorts of issues ith mods as they are nod designed for it
Any issue should be reported to them not to us
Ok, I get that, just wanted to add how I'm using velocity in case it was the problem. There are no mods on the server. I was thinking paper itself with plugins was something else than vanilla.
most mods, especially ones adding blocks, have to be on both server and client side
Either use mods or plugin, not both
Plugins are a so class of mods that are loaded with a completely different competing loader
Probably, I just find it weird that I'm using a modpack with over 100 mods and are still able to join the vanilla server. The same goes for normal fabric farmers delight, and create mod. Which is why I assumed it was a bug, it also makes lobbies very inconvenient for server networks like velocity and bungeecord : (
If stuff works is nothing short of a miracle. Those aren't made for mods. They might be able to fix it but other issues will inevitably arise due to the nature of that stuff