Intended major: Comp sci/game design (could be subject to change tho)
Similarities: They have engineering programs
Costs (not a deciding factor w/loans)
NAU: 38k-40k per year
RIT: ~47k per year.
NAU
NAU Pros:
It's a lot closer to home, only a 7 hour drive. I'm from socal, so one state over isn't that bad and I could easily drive home or fly back for not too much hopefully. I also love Flagstaff a lot more than Rochester. I've done 2 events at NAU and both of the times I've loved the whole surrounding area. The weather and cold feel really manageable. I toured the school in November and April, and both times the weather wasn't too bad compared to the weather here in California. Cost of attendance is a little cheaper on face value. The engineering program also has some good other major options, like an interdisciplinary program and mechatronics/robotics. They have a pretty decent honors program, which would def lean me towards NAU, but I haven't submitted the application yet so I won't know if I get in till after the May 1st deadline. Overall, it feels like a really basic but safe pick.
NAU Cons:
It definitely feels more basic when compared to RIT. Their engineering program is a little less expansive. Their base freshman dorms are also not the best, but that was just one mockup room that we saw. They only have basic comp sci when it comes to programming/coding.
RIT
RIT Pros:
They have a lot more engineering programs compared to NAU, specifically ones that I'd like more. They have a full game design program, and actual film production programs. I originally wanted to do film/cinematography at somewhere like RIT, Chapman, or DePaul, but they strongly recommended or required submitting creative portfolios and I didn't have one. The co-op program is for sure a big plus. Most majors require that you do a co op, and if/when you get one you don’t pay any tuition, so that ROI could potentially be worth it. They’re also like 4th in the nation for co-op/internship programs.