#Chat Improvements

4 messages · Page 1 of 1 (latest)

orchid gorge
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I don't know how this hasn't already been suggested, maybe it's the bystander effect.

  1. Word wrap for the chat window at least. It would also be helpful in some of the animal traits.

  2. Also, adding a space (or two!) after the colon of someone's name would help prevent kerning or overlap of characters and player names.

  3. If someone is talking in guild chat, we don't need to see their guild name before their message.

  4. Slash commands for Guild (/g), Alliance (/a), County (/c), and Nearby (/n) channels would be my preference over having to click the box to select the channel, too.

  5. Private chats need to be more overt. Put the messages in the "All" category. If they need to be off-screen for a streamer or content creator, that could be an additional toggle for Streamer Mode settings.

  6. What's the point of "Blocked"? This is a rhetorical question. If I'm blocking someone, I don't want to see their messages. If this is the only way to "unblock" someone afterward, that function may need to be put elsewhere.

tight steeple
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i support 3 of this points. most important the second point

//2) Also, adding a space (or two!) after the colon of someone's name would help prevent kerning or overlap of characters and player names.

  1. If someone is talking in guild chat, we don't need to see their guild name before their message.

  2. Slash commands for Guild (/g), Alliance (/a), County (/c), and Nearby (/n) channels would be my preference over having to click the box to select the channel, too.\

modern mesa
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i didnt even have to read this i support it

tight steeple
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