It's boring to run maps all day for honor or hop in Prefecture that nobody really participates in except the largest clans. My suggestion is to rework it with the concept of adding real dungeons, not instances, that people can roam in or at the very least, make it so the killing of open world NPCs offers value for nobility. By altering this mechanic, it will incentivize open world PVP and control of the higher tiered NPC zones for a valid reason other than books and the occasional NPC.
Plus, it will allow people who play to compete with people who swipe their credit card and run maps all day. Just a thought.