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Added a siege timer. Siege damage within a boundary marked zone will start a 15 minute timer. No placing new buildings or structures for 15 minutes.
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removed towers from market.
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Added proficiency bonus exp upon killing an NPC. The weapon used to get the final hit on an NPC will gain bonus proficiency exp.
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structures placed outside of a flagged or boundary marker area will recieve double damage. (Excluding siege equipment).
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Increased loot from rare chests and treasure maps. (Chance of obtaining high tier weapons and armour).
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Added "Lockpicks" as rare loot from chests and treasure maps. These can be used to open safes without destroying them.
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toggle "On Display" items on market.
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Increased the amount of items that can be sold at any one time on the market. (upgraded in the guild tech tree).
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Improved NPC purchasing. You can now search for NPCs in the market via their stats.
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Purchase horses by filtering stats and attributes. (Speed, life force, male/female).
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Weekly server resets added to improve game stuttering and Lagg.
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The total number of towers has been changed. You can now only have a maximum of 40 towers. 20 per guild boundary marker.
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Added NPC chest organising role. You can now set an NPC to work on a safe, the NPC will distribute the items in there to set work stations or other safes.
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Added a weekly and monthly leader board with rewards for fair jousting battles.
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Increased the penalty for death. Upon more than 10 deaths in 10 minutes, you will gain a debuff for 30 minutes increasing the damage recieved by seige equipment (towers) by 1000%, a speed penalty of 10% and outgoing damage reduction of 10%. timer.
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Added feature to building foundations. Use your scroll wheel to raise/lower height of the foundation.
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Added NPC ability, you can now send an NPC to a location on the map. The route taken will be the most direct route, it may not be the safest.
Let the arguments begin.