#my f2l sucks

24 messages · Page 1 of 1 (latest)

smoky tusk
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3/4 of my f2l pairs are 8+ moves 💀

B2 R2 D' U2 B2 R2 U2 L2 U2 F2 R2 L' F' U' R U F R' B' F

y // inspection
B R' D F // cross
U R U' R' U R U' R' f R' f' // 1st pair
L' U' L U' y' R U R' U R U' R'  // 2nd pair
U L' U L U L' U' L  // 3rd pair
y U R U R' U' F R' F' R // 4th pair 
U' f R U R' U' R U R' U' f'  // OLL
U2 x L2 D2 L' U' L D2 L' U r'  // PLL



64STM  / 11.42sec =5.6TPS
fallow olive
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1st pair solvable with U R' F R F' R' U' R
2nd pair solvable with U' L F' L' F U' L' U L or y' U' R U R' U' R U R'
3rd pair good solution
4th pair solvable with U R' U R U' R' U R
work on f2l efficiency and learn eo to avoid some unnecessary rotations
work on look ahead

empty jolt
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work on look ahead and also do solves where you FOCUS on solving each pair efficiently

smoky tusk
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alr ty

smoky tusk
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i was prac efficiency for f2l

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and got this scramble

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R2 F D2 B' R2 U2 R2 B L2 D2 F' D' F' R' D' R' D R' B2 U

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but then i got a lls

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but i wasnt timing it and i just timed it and got 6.27 which would have been pb but its technically not pb bc i knew the solution alr

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x2 y' // inspection
D R2 L D' L' U L D // xcross
R U R' f' L' f // 2nd pair
U2 R U2 R2' U' R2 U2 R' U R' F R F' // 3rd & 4th pairs
U' // AUF

empty jolt
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lol

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but it wouldnt have been your best cause u would have had bad f2l lol

smoky tusk
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also the f2l is p good on that solve

carmine wyvern
# smoky tusk 3/4 of my f2l pairs are 8+ moves 💀 B2 R2 D' U2 B2 R2 U2 L2 U2 F2 R2 L' F' U' ...

7 second solver here. I would have done the cross and first pair exactly the same, except for the wide move insert. I dont really think wide moves are very good during f2l, since it can hinder lookahead, unless its in last slot. what I would have done is rotate to the left and insert into the back. I also dont like what you did for the second pair, rotating left and U' then R U R' U' 2 is a better way of solving this. for the third pair I would have done L' U' L U' L' U' L. for the fourth pair I would have done U R' U R U' R' U R its rotationless, and the fingertricks are better better.

smoky tusk
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gotcha

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ty

empty jolt
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Wide moves can be done very fast and if you know what pieces are affected u can predict it

turbid loom
turbid loom
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and as E-cubing said, part of lookahead is knowing how inserts/solutions affect pieces, so if you know what that insert does then it doesn't hinder lookahead at all

carmine wyvern
# turbid loom i think there's some nuance there. If a wide f insert saves you a rotation on y...

in my opinion, wide moves make f2l not as smooth. rotating doesn't take that long anyway, and sometimes rotating can help with lookahead, since you get to see the rest of the cube. And yes, knowing what pieces are affected, and knowing where they will end up, can make this insert pretty good. however I feel that it is harder to learn this because of the wide moves, compared to R U L moves. and most top cubers prefer not to use inserts like these. but I do think that it is ok to learn this, once your decently fast. but if your in the process of learning f2l, getting basic efficiency, working on fingertricks, starting to learn how to lookahead, or you already know how to lookahead, but your not that confident. then you should learn this another day. so I think if your going to learn something like this, you should be averaging like 10 and under. since you should have a lot of your basics down by then, however you could learn this when your a little slower, depending on which parts of your solves are faster/slower. but to be honest, its all personal preference, and if you really want to learn this, then you definitely should, because if your not having fun, your not improving.

empty jolt
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thats why you practice them so it becomes more smooth