#elder-scrolls-announcements
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Skyrim Anniversary Edition - Nintendo Switch
An update has just gone out for Skyrim Anniversary Edition on Switch.
This update is currently live for some regions and will be rolled out to remaining regions early next week. The fixes include some localization issues players were experiencing, a crash that would sometimes occur when Survival Mode was enabled, and performance issues that could occur when Anniversary Edition content was enabled.
(Update as of this morning 10/25/2022) - This Switch update is currently live in all regions. 🎉
We thank you for your patience during this longer maintenance.
We are thrilled to announce the launch of Creations and all of the additional updates and tools that come with it. More info on the next evolution of Creations can be found here: https://bethesda.net/en/article/52xMsb1fD2nTiNBkiWCbxq/build-share-and-find-creations-skyrim-special-edition
We also have details on our website and creation kit wiki: https://bethesda.net/en/article/5BlfGSKgiJIRB1v5DlL6x2/bethesda-game-studios-creations-website-updates
Please find our entire list of changes in our patch notes here: https://bethesda.net/en/article/4ORD7tshfmHUN8H4ULSgE4/the-elder-scrolls-v-skyrim-special-edition-creations-update-patch-notes
Additional Pach Notes:
PATCH NOTES
New Features
Mods and Creation Club menus have been combined into a unified Creations Menu.
Missing Creation check feature added to resolve missing Creations when loading a save file.
Store your Active Load Order and retrieve it from Bethesda.net
ESL Range has been doubled to 4096 records. Source scripts for Fishing, Rare Curios, Saints & Seducers and Survival are now provided as a Creator’s resource.
Resource Pack added to the game to assist Creators.
Bug Fixes
Fixed crash that could occur when transferring a large number of arrows to a follower.
Fixed issue preventing “Kindred Judgement” from starting if certain NPCs had died.
Fixed slowdown when running with a large number of Creations.
Fixed issue that could result in the world being underwater when fast traveling.
Fixed issue that would result in NPCs getting stuck in sit & stand loops when trying to use furniture.
Fixed control lock that can occur while eating a corpse with Namira’s Ring equipped while Survival Mode is active.
Fixed missing dirt for slot 1 female faces.
Resolved issue preventing bartering with some hunters.
Fixed issue where Miraak sometimes does not appear while stealing Dragon Souls.
Arvak can now be summoned in the Forgotten Vale.
Vampire Cattle faces are no longer black in Volkihar Keep.
Fixed Soul Cain sky becoming corrupted after exiting Reaper’s Lair.
Restored cobblestones to the execution area of Helgen.
Fixed unlootable NPCs at “Cragslane Cavern”.
Fixed bad alpha properties on some Solitude assets.
Fixed bad alpha on Blades Armor and Blood Dragons.
Fixed bad weapon values on Glass Mace, Glass Warhammer, Honed Draugr War Axe, Ebony Mace, and Ebony War Axe and most daggers.
Fixed some Orcish war Axes not using the correct model.
Fixed Ebony Shields being invisible when equipped on Vampires.
Banded Iron Armor of Restoration has had its value corrected.
Dwarven Scrap Metal can now be sold to Blacksmiths.
Honeycomb can now be sold to the appropriate vendors.
Removed errant collision marker west of Windhelm.
Fixed collision issues that could occur after lowering the drawbridge during the “Battle for Whiterun”
Fixed issue that sometimes presented the portals in the Forgotten Vale from playing their visual effects. Fixed issue where portals in the Forgotten Vale would turn purple while opening.
Fixed bad geometry along columns in Vyrthur’s throne room.
Removed errant “Activate” text on wheat windmills.
“Blessing of Talos” now properly shows a “20%” reduction in the Active Effects menu instead of “0%”.
“Argonian Account, Book 2” now uses the correct world model.
Fixed kidnapped NPCs clipping cell door in Treva’s Watch.
Adjusted placement of iron ore vein that would result in the player’s camera colliding with a mammoth skull trap in Halted Stream Camp.
Fixed floating rocks on bridge under Solitude
Fixed gap in terrain west of Embershard Mine.
Fixed hole in Wolfskull Cave
Fixed hole in the “Argonian Assembly”.
Fixed gap in level in Nchuand-Zel Control Room.
Fixed flickering on floor in “Largashbur”.
Plugged gap in rocks near Lake Ilinalta.
Removed deprecated grass files from Miscellaneous archive (these were never used for Special Edition).
Improved performance in Vyrthur’s throne room.
General performance improvements.
Various typo and localization Fixes.
Alternative Armors - Ebony Plate
Localization fixes.
Alternative Armors - Elven Hunter
Localization fixes.
Alternative Armors – Orcish Scaled
Armor now is found under “Orcish” at the forge instead of Miscellaneous.
Alternative Armors – Leather
Updated quest description to more properly reflect the quest.
Alternative Armors – Silver
Localization fixes.
Alternative Armors – Steel Soldier
Aldepius no longer has a topic about the Moth Priest during the Prophet quest.
Bloodchill Manor
Extra Emerald Paragon holder replaced with missing Sapphire Paragon holder.
Bone Wolf
Fixed issue preventing Zombies from spawning in certain locations while Bone Wolves are present.
Fixed translation errors for wild encounters.
The Cause
Arvak can now be summoned in The Deadlands.
Plants in The Deadlands now respect the “Green Thumb” perk.
Fixed localization issues.
Civil War Champions
Fixed missing translations.
Fixed crashes that can occur after receiving associated armor.
The Contest
Fixed inability to temper Fists of Randagulf.
Dead Man’s Dread
Fixed missing leg meshes when “Captain’s Boots” were equipped.
Expanded Crossbow Pack
Fixed localization issues.
Fishing
“Caught in the Rain” quest description now properly describes Pygmy Sunfish.
Adjusted textures with Draugr Weapons to closer match the rest of the set.
Localization fixes.
Ghosts of the Tribunal
Prevented freeze that may occur when performing the Trueflame ritual too quickly.
Necromatic Grimoire
Players can no longer loot arrows used by the “Skeleton Marksman” summons.
Localization fixes.
Saints & Seducers
Plants in the Root Tunnels now respect the “Green Thumb” perk.
Fixed Madness Sword having too low a value.
Localization fixes.
Shadowrend
Player can no longer pickpocket items off of the Shadow.
Localization fixes.
Staff of Sheogorath
Localization fixes.
Sunder & Wraithguard
Localization fixes.
Survival Mode
Fixed issue where player could use magic infinitely while their magic was depleted.
Wild Horses
Localization fixes.
PC ONLY
FEATURE: Support for Ultrawide monitors (16:9, 16:10, 21x9, 32x9).
FEATURE: Support for Steam Deck.
FEATURE: Various console improvements.
CTRL+C now copies the selected Reference in the console.
CTRL+V now pastes text from your clipboard into the console.
“KAH” added to the console as a command to kill all hostiles.
“GetSelectedRefBase” added to the console as a command to return the base form ID for the selected reference.
Base form ID is now displayed alongside the selected reference ID.
“Help” command can now filter by form type.
FEATURE: “sStartingCell”, “sStartingCellX”, and “sStartingCellY” can be added to the General section of your SkyrimCustom.ini to autoload into the specified locations upon game start.
FEATURE: Macro support.
In your game directory you will find the new file: SkyrimConsoleDefault.ini. This contains the layout and new basic commands. This list may be customized by creating a new file in the same folder named SkyrimConsole.ini.
Resolved issue with screen shrinking after using Alt+Tab.
General stability improvements and optimizations.
EPIC ONLY
Fixed issue preventing Xbox controllers from being recognized.
PLAYSTATION ONLY
Resolved issue forcing the player’s camera to face north while exiting the Character Menu while on a horse.
Fixed button prompts sometimes being stuck on screen after loading a save.
Fixed flickering lights in the Ragged Flagon Cistern.
PS4: Fixed Options button icon.
PS5: Fixed misalignment with bullets in the quest list.
XBOX ONLY
General stability improvements (Morthal).
SWITCH ONLY
Resolved issue forcing the player’s camera to face north while exiting the Character Menu while on a horse.
Restored missing Help Manual entries (Vampirism, Dragon Riding, Camping, Fishing, and Survival Mode).
Fixed rendering error on player near “Wreck of the Pride of Tel Vos”.
General stability improvements.
Resolved specular calculations on skin.
Fixed odd flickering on the floor in “Goldenhills Plantation Farmhouse”
Fixed rare crash when entering “Treva’s Watch”.
Fixed a rare crash that can occur when opening the inventory menu.
Fixed the “March of the Dead” quest not starting.
Fixed an issue preventing the player from joining the Nords during “Retaking Thirsk”.
CREATION KIT
Stability improvements.
New “Show Edited Forms Only” checkbox in the Object Window.
Data Menu now has “Modified Date” Column.
Plug-ins and Masterfiles can now be sorted by clicking any of the category names in the Data menu.
Titlebar now shows if your plug-in is ESL compliant based on last save.
Landscape borders now toggle between, visible, visible over all geometry, and off.
RoboVoice is now included, allowing you to easily add temp voice lines.
LipFuzer is now included, so you can generate game ready FUZ files.
LipGenerator has been updated to 64-bit.
Users can now browse to select existing voice files in file explorer straight from the Edit Response Window.
Creation Kit now warns if your plug-in is flagged as “Read Only”.
New Papyrus Functions
Function SetContainerAllowStolenItems(bool setAllowStolenItems) native
Sets whether to allow stolen items to appear in the menu (for Containers only).
int Function GetAllItemsCount() native
Gets the number of items in a container/inventory.
bool Function IsContainerEmpty() native
Returns if the container/inventory is empty.
Function RemoveAllStolenItems(ObjectReference akTransferTo = None) native
Removes all stolen items, transferring it to the other object if passed.
Good afternoon all! 👋
We've just provided an update for the Nintendo Switch version of The Elder Scrolls V: Skyrim.
Our December 5th patch notes (provided above) now apply to today's update for the Switch version. In addition, we've updated our list of platform-specific fixes (above) to now include Switch-specific fixes that were rolled out with this update. 🎉
Global launch has arrived! 🎉 
Rule your kingdom, go on quests, and oversee your dynasty.
🏰 The Elder Scrolls: Castles is available NOW on iOS and Android! Follow @TESCastles for updates. 
From Bethesda Game Studios, the award-winning developer behind Skyrim and Fallout Shelter, comes The Elder Scrolls: Castles – a new mobile game that puts you in control of your very own castle and dynasty. Oversee your subjects as the years come and go, families grow, and new rulers take the throne.…
From Bethesda Game Studios, the award-winning developer behind Skyrim and Fallout Shelter, comes The Elder Scrolls: Castles – a new mobile game that puts you in control of your very own castle and dynasty. Available now on iOS and Google Play!
Stay up-to-date on the latest news by visiting https://elderscrolls.bethesda.net/castles and followi...
Return to Tamriel and close shut the jaws of Oblivion in The Elder Scrolls IV: Oblivion Remastered.
Available Today! https://t.co/mtFfqqZqUO
Find all you need to known about The Elder Scrolls IV: Oblivion Remaster! Check out our articles here:
We're planning to push our Microsoft PC hotfix today at 1:00pm ET, this should address the upscaling and Anti-Aliasing issues some players experienced with Friday's hotfix.
Just as a heads up, players may need to reselect their upscaling setting preferences after today's hotfix, as they will have reset. Really appreciate your patience while we're working on today's hotfix!
Thanks for all your excitement and feedback since the launch of The Elder Scrolls IV: Oblivion Remastered! We are actively working on two separate updates to be launched in the coming weeks, both of which will come to our Steam Beta first, before being released to all other platforms.
The first update will be focused on quests, major bugs and blockers, and quality of life fixes. This update will enter the Steam Beta tomorrow on June 5th, and will be available on all platforms on June 11th. Our second update will focus on performance, and we will share more details when we are able.
Find our update notes and details here: https://elderscrolls.bethesda.net/en/article/6KFC705KG7qmVTfEfG7Txl/the-elder-scrolls-iv-oblivion-remastered-steam-beta-update-1-1
🙇 Update 1.1 for The Elder Scrolls Oblivion IV: Remastered is now available on all platforms, find our update notes and details here: https://beth.games/3FT8arU
Hi all 👋 Here to share some news about Update 1.2!
In update 1.2 we’ve focused on various fixes for quests, gameplay, and performance. In addition, we’ve included several damage settings to allow you to fine tune your play experience. While 1.2 won’t roll out to all other platforms just yet, you will be able to experience this update on our Steam Beta.
You can read through the full list of changes here: https://elderscrolls.bethesda.net/en/article/z6mnBpAhnJtZeSalaTCew/the-elder-scrolls-iv-oblivion-remastered-update-1-2
The Oblivion Remastered update 1.2 rolls out to all platforms today. You can find our 1.2 update notes here 👉 beth.games/3U2M21K
Bring your adventure everywhere with you during the holidays with the release of The Elder Scrolls V: Skyrim on Switch 2, available today!
https://www.youtube.com/watch?v=fIntv_QfQjU
We have more details available in our article here: https://beth.games/4j5uzSh
Embark on the Ultimate Dragonborn Adventure — Now on Nintendo Switch™ 2!
Winner of over 200 Game of the Year Awards, The Elder Scrolls V: Skyrim Anniversary Edition returns with a newly enhanced adventure for Nintendo Switch™ 2. It brings the legendary open-world fantasy experience to life like never before, at home or on the go.
Owners ...
Happy Friday all, 👋
📢 For those playing The Elder Scrolls V: Skyrim Anniversary Edition on Nintendo Switch 2, an update just went out this morning that fixes an issue that caused input latency.
Be sure to check for updates to ensure the latest one is downloaded.
Happy Tuesday all, we've just pushed the following update live for Skyrim on Switch 2 
Skyrim Switch 2 Update 1.2 Notes
Features:
- Added a 60 Hz mode under Display settings that allows players to toggle between “Prioritize Visuals” or “Prioritize Performance”.
- In addition, frame rate has been locked at 30 Hz in “Prioritize Visuals” mode for smoother gameplay.
Crashes and Performance Fixes:
- Fixed a crash that occurred when reading “The Crimson Dirks Vol. 4” book for the “Tilted Scales” quest in German.
- Fixed an audio-related crash.
- Fixed a crash, infinite load, and game freeze that sometimes occurred when rapidly selecting “Load” multiple times in the pause menu.
- Fixed a crash that occurred when the “Transmute Ore” spell was repeatedly cast outside of the Haltered Stream Camp.
Improved FPS performance drops that occurred in the following locations:
- during the Hide and Seek quest in Kynesgrove
- during combat at Secunda’s Kiss
- when discovering the “Drelas’ Cottage” location
- when engaged in combat with a giant at the Talking Stone Camp.
Visuals Issue Fixes:
- Viewing water planes from a distance or within menus caused them to shift up and down.
- Distant aspen trees appeared with a blue tint.
- Transitioning out of caves caused an outline of the entrance to linger during the fade-to-back loading screen.
User Interface Fixes:
- Switching between mouse and controller mode while in dialogue or the Help menu, caused different options to be highlighted.
- Switching between mouse and controller mode while in help menus or user hints, did not dynamically update callout prompts.
- The “Ready/Sheathe” option was missing from the Joy-Con 2 Mouse Controls menu.
- The “Delete” prompt remained grayed-out within the Load menu when swapping between mouse and controller mode.
- Deleting a save in the Save/Load menus reset the highlighted selection to the top of the menu list.
- While in mouse mode, the cursor remained stuck within a smaller section of the screen when changing between docked/undocked modes or interfacing with GameChat.
Controls Fixes:
- The “Eagle Eye” Archery perk remained active after switching between mouse and controller mode.
- Holding down the Right Joystick while reassigning a button caused that button to disappear from the Controls list.
- The Joy-Con 2 controllers provided haptic feedback while in mouse mode.
- Buttons became unresponsive when controls were remapped while moving the Joy-Con 2 controllers in mouse mode.
- Rotating the map in mouse mode was slower and less smooth than in controller mode.
Audio Issue Fix:
- Scrolling SFX continued to play while holding up or down on the Left Joystick or buttons at the top or bottom of the Save/Load menus.
Localization Fixes:
- “Amiibo” appeared as plural in Spanish.
Miscellaneous:
- Added new translations for the features listed above and UI updates.
- Updates were made to the game credits.