#question

45 messages · Page 1 of 1 (latest)

vivid spade
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my teacher was saying smth ab how the derivative of sphere's volume ( 4/3pir^3) is equal to surface area(4pir^2)and it also works with area of a circle (pir^2) and the circumference (2pir). I don't get why this works tho cuz I thought differentiation was just how to find the gradient of a curve?

cloud turtle
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I don’t even get this icl

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V = 4/3 pir^3

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With this u can see how the volume changes when u change the radius

inland heath
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= 4pir²

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which is the SA

cloud turtle
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Dv/dr = 4pir^2

vivid spade
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ya i get that

cloud turtle
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Change in volume over change in radius

vivid spade
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but like how does it come together

inland heath
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?

vivid spade
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like how does it relate to gradient

inland heath
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you could insert a random point

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and get a value

cloud turtle
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Idk

inland heath
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that would be the gradient at that specific point, which would be area

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A=4pir²

cloud turtle
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Nah he gets that part bones

vivid spade
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she^

cloud turtle
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But he doesn’t get why

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She

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Mb mb

vivid spade
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dwdw

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i just dont get how it applied to 3d

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applies

inland heath
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it's just MUCH harder

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like uni level maths

cloud turtle
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Think about it like this

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U have a football

vivid spade
cloud turtle
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U wrap it perfectly

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What’s the area of the wrapping?

vivid spade
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ermm

cloud turtle
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Same as the surface area

vivid spade
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ya

cloud turtle
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Because it wraps it perfectly

inland heath
cloud turtle
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If u keep wrapping

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U continue increasing the volume of ball

inland heath
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since diff is the rate of change of something

cloud turtle
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But the surface area each time

vivid spade
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ohh stays the same