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About 70% of the bats that spawn in dungeons die immediately on floors 6 and 7, and the path finder doesn't move on. I have tried marking it as found and pressing skip to next secret, but both of those features appear to be broken in my mod.
about the pathfinding still tracking you to bats is because the mod doesn't know the bat has been killed by someone else, but using a keybind to skip to next secret should work