#Running to Safety

1 messages · Page 1 of 1 (latest)

glacial pasture
#

I've been playing this game for about 40 hours now. I love it. But there is one thing that causes me extreme frustration. If there was one thing I would want the devs to change/fix, it would be to ensure my npcs actually run to the destinations I set for them (only canceling if I give them a new command). I don't understand why sometimes they don't listen at all, sometimes it takes repeated attempts, sometimes they start running and then turn around to attack a mob (that I'm trying desperately to get them away from). It is so frustrating. Sometimes it doesn't feel like I have any control over these npcs at all. As far as I know, this is a known issue (or was, and possibly fixed in the latest release) but that has not been my experience. I'm so close to pulling my hair out over this. 😕

ripe patrol
#

Hi there!

If you double right click, that should make your units run in a state of panic of sorts, meaning their focus is to get to where you've clicked. Are you doing that, or just single clicking, and they're getting stuck/changing their destination etc?

glacial pasture
#

I'm definitely doing that. And because they don't listen I've been clicking it a hundred times as I force them toward a safer area, lol

#

Is there some way I can meaningfully contribute to showing you how often this happens? It's honestly very frustrating and I can't believe it's unique to me.

glad moat
#

Panic run should definitely do the trick. Please submit this issue through customer support, preferably with some video clip and we'll analyze the situation.