#Juno blobs let core pass through on occasion.

11 messages · Page 1 of 1 (latest)

unkempt ocean
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If it does this I also can't control the direction of the blob hit. It hits but just continues in the same direction without the quarter second pause

feral pumice
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Not a bug i believe ? The juno hit just count for both, juno and the blob

unkempt ocean
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The very beginning of the video where my Strike pushes core into the blob, blob should hold the core for a short bit. It should also be aiming to the right when it does its thing

tepid perch
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its because you already chose a direction for the slime to aim, it only holds if its waiting for you to tell it where to send the ball

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you cant control where the slime is aiming because your strike is on cooldown

unkempt ocean
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I'm not convinced. It's still missing the 0.25s hold time it's always supposed to have

radiant dune
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its not a bug if juno queues a strike before it hits the slime the slime will strike in that direction as soon as the core hits it. slimes with a pre queued strike dont do the animation

leaden sphinx
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"slimes with a pre queued strike dont do the animation"

This is how the blobs work, but doesn't this kind of sound like a bug? How are blobs able to instantly shoot the core in any direction without any animation? Regardless if Juno pre-ques a strike or not the full animation should be played

somber pivot
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This definitely looks and feels like a bug - I'd expect it's intended for a blob to always hold it for the 0.25s

tepid perch
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it might be a bug, but i feel like i remember blobs always acting this way