https://www.youtube.com/watch?v=A2fGRinF5Oo
So I've been desperately searching for a tutorial on auras/outlines that actually outline the body as shown in the video linked above. Everything I've found previously is just highlighting the silhouette and contours which is not the desired effect.
For the most part, the shader in the video functions flawlessly minus one caveat... It absolutely will not work with Custom Stencil no matter what I try. The guy who made the tutorial says it won't due to the code in the "Custom" node.
This is kind of a dealbreaker, since I use Custom Depth to stylize many miscellaneous objects/characters and need to selectively be able to give them auras that can further be individualized with differing Stencil values.
So, my question after the long-winded preamble: Can anyone figure out how to make THIS shader work with Custom Stencil, or alternatively, suggest an alternate method of achieving these same results?
I'm not a math guy, or an art guy, or even a smart guy, but I gave this a good honest try within my limited abilities before asking for help.
Rodrigo Villani's video - https://youtu.be/icQYFo8fMrU
Code: https://pastebin.com/qndFdhpV
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