#Cooldown Feedback: Seraph Hymns

6 messages · Page 1 of 1 (latest)

vale gale
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We appreciate the cooldown reduction that was implemented in the most recent update, but it is simply not enough.

In fact, the updated cooldown difference is barely noticeable from how it was before.

These skills barely last for any time at all, they have insanely long cooldowns, and we can't use skills or they get cancelled anyway. This is fundamentally disjointed from how our class is clearly intended to play.

What do we need?
-Significantly reduce the cooldown for hymns
-Significantly increase their durations
-Allow for skills, especially healing, during hymns

vale gale
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Not gonna lie. Seraph is one of the most important classes, and it seems kinda weird to give us this much disrespect here.

So honestly it makes me wanna quit. Maybe take a year off, play other games. What else am I supposed to do? Play fwc4 so I can grind all the way to Kaillun again, and have these mediocre skills? While everyone else races to 190 with functional classes that feel fun and powerful? What's the point.

Never mind the fact that the damage and hp scaling has resulted in a huge gap between us and the other classes, to the point that it makes us mostly dependent on others to do anything.

We need better outcomes. And we need you to listen to us and take us seriously.

unique relic
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I cannot agree more that seraph should be allowed to at least heal when using hymn. Imagine one seraph suddenly stop any actions and start casting Kyrie Eleison when dealing a large amount of mobs, it is extremely terrible. Also this patch let people think we seraph took magic power up from forcemaster so we should cast that to make it up, which is so funny.

novel pulsar
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What do we need:

  • Proper Aoe Dmg to be able to level efficient alone and not have to rely on other high Dmg output Aoe classes bert
    Our kit will always be either you play Support or you play Aoe.
    And for that some proper Damage is needed.

Even if they change it - that you can cast Skills while using Hymnes ( with the changed Hymne now that we can gain 15% more Damage )
For an RM to level proper and efficent alone, Merka will need a Higher scaling - or the Hammer.

But as we saw on PTS(D) Server - Hammer was overscaled ofc - and what happend - they nerf'd it to the ground 😄
Other players input are more important then the ones actually playing the Class 🤷‍♂️

hexed bluff
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Nice try on the update — but if the devs are genuinely too scared of how this will shake up PvP, then for the love of the game, could they at least allow Seraphs to use Heal+Hymn in PvE contents?

vale gale
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Unless stating otherwise, all of my suggestions apply exclusively to PVE, with the understanding that pvp is a separate matter to be balanced and adjusted differently.