We appreciate the cooldown reduction that was implemented in the most recent update, but it is simply not enough.
In fact, the updated cooldown difference is barely noticeable from how it was before.
These skills barely last for any time at all, they have insanely long cooldowns, and we can't use skills or they get cancelled anyway. This is fundamentally disjointed from how our class is clearly intended to play.
What do we need?
-Significantly reduce the cooldown for hymns
-Significantly increase their durations
-Allow for skills, especially healing, during hymns
