#Make different types of Soul-linked items stackable

13 messages · Page 1 of 1 (latest)

chrome stump
#

The issue
When collecting Items e.g. from the Battlepass, let's say Refresher Hold Boxes, you get two different stack of Boxes.

See the attached screenshots. Both are saying the exact same text, but are not stackable.
The reason is, that one stack is from the free battle pass and one stack from the premium pass.

If you right-click them, you can create a stack that says "Cannot be sold to the NPC". Thats like the final form of Soul-linked.
After collecting your Rewards you now need to open these two stacks of boxes and convert each of these boxes to "soul linked"(Opens the menu where you even have to enter the amount)

For 1 level of battle pass rewards these are a dozen clicks just to make all these boxes stackable. Now imagine you are retrieving more than 1 battle pass level...

This "bug" applies to all soul linked items that can be retrieved from different sources.

Grabbing rewards from the battle pass should be rewarding. Right now its annoying, as you need to right click each item, convert it to let it stack correctly.

The solution
As the game allows the option anyway, would be great if the game can auto convert or even only hand out 1 type of soul linked items.

Server: All
Character: All
Visual Proof: See attached Gif and screenshots

void cove
waxen owl
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I definitely approve making the game only give out the final soul linked form of items. It is SO annoying decluttering my inventory every few days on multiple characters from soul linked battle pass and event rewards.

hot glacier
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It used to be discussed already, but it isn't really feasible considering how the game works. Though, I've forwarded it again.

surreal coral
hot glacier
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It really doesn't work that way, it's more complex than it looks

surreal coral
# hot glacier It really doesn't work that way, it's more complex than it looks

I'm really curious why that is. I.e. what makes it impossible to change all the reward tables to give the identical item ID of the same item (the one of the same item variant, that is not sellable to the NPC)?

Anyways, if this is really not possible for good profound reason, maybe you could hook into the item received event of the inventory logic, detect a received soul-linked and convertible item and just auto-convert it, so it becomes non-sellable to the NPC right away?

After all, their sellable variant sell for 1 Penya only, so from a player perspective it makes no sense that these items exist in the first place.

It's really unpleasant to deal with this every single day and I hope you folks can find a way around it, thank you. pepelove

slim bridge
waxen owl
slim bridge
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It is basic database management. I'd be happy to help

merry ore
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Up?

surreal coral
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up