#Nerf Crucio Psykeeper Skill in Siege

58 messages · Page 1 of 1 (latest)

tidal ember
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75% dmg reflect, who thought this was ok?
A Psykeeper goes 100k hp and i die just from recoil without him doing anything!
Nevermind u Psykeeper bombs now 20k+ at 200 dct which is broken but atleast let us autoattackers have a chance wtf

wicked sinew
urban mulch
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you wouldnt say that if you would have mvped today keksip keklaugh
also: unoreverse

tidal ember
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Instead psykeeper mvps for weeks keks.

Its actually a nuisance in the last couple of weeks that i have to food for every psy i engage., How are you supposed to counter someone when at 70 hp each u get dealt 50+k just from your own attacks. This needs a nerf to 30% or smthing in pvp.

Even psy mvps agree its too strong.
There is no psy counter rn

What 10% are you talkin about @rough nexus, i get returned 75% of damage dealt

rough nexus
#

Reflect is already 10% effective in pvp. Has been since before version 7 of eflyff. This is absolutely a time capsule.

wet burrow
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Change it to 50% from 175

No psy does 20k+ without going very very hard into int.

This skill shouldnt even exist in pvp tbh..

But i dont think any ranger can complain, that class is so good rn.
We are the best guild rn, so its natural that one of our consistent dmg mvps alot

tidal ember
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40 deal kekw

remote birch
urban mulch
last beacon
#

Nerf psy at all lol

tidal ember
# urban mulch well to be fair, you are like second/third place every siege aswell. by that log...

I agree there is other stuff in pvp that they should look into but you miss the point.

Im not sugarcoating that i currently have a gear advantage, but i think every damage class (Psykeeper, Ranger, Elementor, BP, Jester) can be good aswell with the new weapons and score top points. When new weapons are distributed no class could really complain when everything is top tier.

This is not about dealing damage tho, its about an unfair mechanic which you and most others dont care about because it only negatively affects rangers / merc classes vs. psykeepers. Punishing players HARD for attacking another player by basically killing yourself at the same time. No class should have this. Psykeeper is doing very very good in siege rn, they have good utility and damage, it doesnt need this god level protection vs its supposed counter, tone it down Its even worse with new wands cause they get to stat a ton of sta for free while still having higher damage.

I get it is also nitpicky in the current gamestate to flame about this, but add it to the damn approved list somewhere. Copium
If not this nerf psy in another way kekw

pastel crater
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You think the problem is Crucio? Psykeepers are heavily overperforming and there’s not real counterplay. DMG too high, CC cool-downs too low, travelspeed too high, but they ain’t changing it anyways

harsh sinew
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wines wines wines game has bigger problems

shadow flint
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its a good counter for rangers blindly autoing people lol, who thought silent arrow was a good idea, but here we are

realistically, crucio is probably fine, but idt any balancing thoughts went into the 1.3 update and i think that with new gear and levels/stat points, they need to evaluate all of the class balance in pvp

tidal ember
# shadow flint its a good counter for rangers blindly autoing people lol, who thought silent ar...

You are defending a class with currently almost 50% mvp distribution, able to do 45k dps / 15k bombs on 60k+ hp with NO COUNTERS , NO BLOCKS, NO RISK JUST BOMB.
You are saying this no counter class needs to be able to hardcounter its supposedly worst matchup ? Silence Arrow doesnt counter it just holy.
For comparison i am max geared ranger and achieve like 35k dps / 15k arrows on 50k hp with the risk of blocks and misses and i have to fight myself too when fighting a psykeeper ?!
Get out of here, damage reflect is a concern for non of you and it shows. This crap is only fcking with rangers, a damn no use pve skill they did not balance for pvp at all.

shadow flint
severe nymph
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As you can see, all servers have Psykeeper MVPs, Psykeepers dominate the top 10, Psykeepers reign in secret rooms; they are overpowered, a reality nobody can deny.

hardy sandal
tidal ember
# shadow flint You're being really aggressive for me saying crucio realistically isn't the prob...

You can argue any class is busted damage wise, BPs still oneshot, Rangers and Psy are excellent DPS, Elementors are too + have potential for literal 200k aoe dps on a team wiping them out, Jester still force you to run a ton of sta or you die to any combo even with food. You cannot complain about damage when everyone is dealing it very high.

But none of those have the ability to deal insane amount of damage without doing anything, except Psykeeper vs Ranger. You say crucio isnt realistically a problem, but that is only true for you. You cant relate to this problem, so you shouldnt even talk about it.
Try playing vs 60k+ hp, hell even 90k+ psykeeper in healrain with 75% dmg reflect, they are untouchable for me, they dont even need to anything for it - and that shouldnt be a thing ever.

Atleast Zeek is realistic about this and is in favor of a nerf (even if i dont agree to the extent), but for all the other Psykeepers who dont see anything wrong; i hope your class gets tossed to the trash nervouskek
Let Ranger reflect 12k on your bombs and see how you feel

shadow flint
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For the guy who liked his own post...

I think everything is broken rn. It's stupid to sit here and say psykeeper is OP. Everything is OP.

Also, you're kinda trolling thinking its a non concern for me. I've been full int and killed myself to a knights reflect in siege.

You have skills, use em. It only reflects autos, or choose your targets more carefully.

No, you don't get it. I'm saying adjusting this skill is pointless until an overall balance patch is done. This skill has been like this forever and its suddenly a problem this week?

TLDR DonV is salty he can't mvp atm.

fast karma
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Time to introduce ulti/golden/what ever obsi sets. Dmg is getting out of hand with the new weapons. Psys 4 tapping every non full tank class on castbreak and obsi set way more concerning imo 😟

tidal ember
# shadow flint For the guy who liked his own post... I think everything is broken rn. It's stu...

Since my last reply got deleted ill reply to you one last time.

"think everything is broken rn. It's stupid to sit here and say psykeeper is OP. Everything is OP."

Ignorant that u skip the whole thread, yes everything is op damage wise - but psykeeper has a unique advantage that makes it even more OP then every other class, in a different way.
People in this thread complain about psykeepers damage, cooldown, whatever. I dont care about that, I just want a fair fight which is not predetermined by a goddamn 75% dmg head start.

"Also, you're kinda trolling thinking its a non concern for me. I've been full int and killed myself to a knights reflect in siege."

No you are trolling, comparing a full int reckless ele with 20k hp going on a tank knight who doesnt fight back, to a 60k full gear ranger going on a 60k full gear psy, with 250% more dmg reflect a knight has, ONTOP of the ability to damage back for HUGE damage.

"You have skills, use em. It only reflects autos, or choose your targets more carefully."

What is a 10 second long combo that deals 50k going to achieve? I get bombed 80k in under 3 seconds, and they can holy anything i throw at them.
Choose your targets more carefully -> skip psykeepers? are u dumb?

"No, you don't get it. I'm saying adjusting this skill is pointless until an overall balance patch is done. This skill has been like this forever and its suddenly a problem this week?"

Yes it has now become a problem, prior to the update the gap between skill dmg and autoattacks was much smaller. Now Ranger crits are the encouraged option, skills didnt scale at all.
Ontop of this Psykeepers gained massive HP with more levels and more STA stattet due to new weapon.
You know what 20k more HP for psy means? I take 15k more dmg FOR FREE

"TLDR DonV is salty he can't mvp atm. "

I dont really care about mvping that much, id be fine with not mvping for half a year if it means i actually get a fair shot at fighting the op psykeepers.
Thats all I want!

shadow flint
# tidal ember Since my last reply got deleted ill reply to you one last time. "think everyt...

It's a pretty short thread. It was pretty quick to read it.

I'm not really sure where the hostility is coming from honestly. Your last reply maybe got deleted for insulting people?

My point overall was that the 1.3 patch didn't give any thought to PVP balance at all. Realistically I think it's ok for classes to have counters and skills that counter one another. I think it's less ok for competitive PVP to have as much RNG and gaps as the 1.3 update brought in.

Sheesh, imagine how I feel in the arena when a ranger DIs and charge shots me dead. I too would like fair fights, with the extended range that rangers have, and DI, it's kind of nice that crucio exists as a buffer.

Also, you know very little about me I feel like. I didnt do that on an ele. I'm a psy main. (ele actually has my vote for the most busted class rn).

I'm not even gunna reply to your insult again. But yeah, maybe auto attacking a psy shouldn't be your first thought. And maybe you should coordinate with your team to take them out.

As a psykeeper, if your team isn't playing around you and for you, you're kind of screwed, crucio or no crucio.

And FWIW, fighting rangers is pretty scary as a psy. Crucio is the only real counter I have to the class, considering DI is a thing and my reaction time has to be super godly if a ranger pops up on me..

severe nymph
wet burrow
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They should remove crucio or make it very low reflect.
But imo every class that csn abuse Coral weapons rn is busted.
Ranger is just as insane as psy and i think coral weapon on the right elementor is an absolute nightmare.
Every consistent dps class got huge dmg boosts while BP is imo to weak given that they get no new knuckle/shield atleast on totemia.
2 weeks ago everytime i looked into global i saw people talking about bps to broken. Now its the Opposite with quite a bit of people having access to New weapons.
Rm/bp/knight have no Upgrades because they are tied to lusaka items.
Atleast 2 yjs have a yoyo already but the lusaka weapons in General are only are a bit better if you get good rolls + rolling ulti is pain at current Market prices.

fathom timber
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Psy busted

manic vine
# wet burrow They should remove crucio or make it very low reflect. But imo every class that ...

Agree big time. Hernes Weapon are crazy busted for Autoattack (including Spirit Bomb) classes.
Though I do like balance shifts (like bp being #1 some few weeks ago, now it's AA-classes) the current dmg increase is just way too crazy for basically no changes in hp due to lack of luazaka (even then it's too little).
Finland doing 36k bombs on single-redu people (on int pet grace though), rangers hitting 20k crits or twinkle killing me with 2 skills while I'm at 45k hp is just pure garbo.

Ofc all of them are squishy in these situations, but is playing glasscanon like this now the new meta? Not a big fan of Hernes weapons so far

onyx obsidian
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I agree - some pvp balancing should be good. We haven’t got that for some time now

remote birch
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Class balancing ? Copium

sage fiber
tidal ember
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Derailing into pvp balancing is nice and all. Id just like to keep note that we all agreed on a crucio nerf for the rangers beforehand. K thxpeepolove

sick prawn
south shuttle
# tidal ember You are defending a class with currently almost 50% mvp distribution, able to do...

time to buy a lusaka bow and blow people up with 12k poison arrow into 60k auto shot ezpepe

@manic vine i remember that kekw but i was pure damage at that time which i usually don't go for, some elementors still have fun playing pure damage but it's straight trash, 2 minutes total gameplay inside the arena. but i don't think pure damage builds are the problem in siege, some classes can just find really good ratios that other classes can't. i do think it will even out once everyone get their hands on the new weapons and re-build their stats accordingly

eternal lintel
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Glass Cannon meta poggers

severe nymph
tidal ember
severe nymph
wet burrow
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the bigger problem rn imo is that the YJs cannot kill people alone anymore, they need quite a bit of help to kill any class except elementor right now.

YJ used to be very big counter to psys but the hp all classes got is just to much, while they didnt really get any dps with this new update. they are support classes nowadays

tidal ember
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No yj is good as is, get the new yoyo and u can combo for 70k+ out of di and swap to hp after. Farms everything on damage gear and finishes slightly weakened bulkier targets. Yj still perform on totemia in last sieges and dont need a buff ffs keks they are the reason dps classes run 200-300 sta

severe nymph
wet burrow
manic vine
tidal ember
half needle
#

buff asal maybe peepoclown

fathom prairie
pastel crater
severe nymph
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Any takeaways from this thread? Have GMs/Devs seen this?

half needle
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Even if they had, nothing is gonna happen in the next 3 months kekw

tidal ember
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well i have to be honest and correct myself, at times it looked like i get reflected for 75% (7k on 9.5k crits on zeek) , but in last 2 sieges the reflect looks more like 50%, which is not too bad, also hc thankfully doesnt double the recoil either. I would like it to be less anyway

wet burrow
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and i would like to not get angel graced every siege AngryNell

fathom prairie
urban mulch
remote birch
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keksip Cause of death, emotional damage

night kelp
severe nymph
hardy sandal