I was aoeing today, while looking at those around me leveling, my damage was rather lacking. There are many suggestions about increasing Merkabas damage scaling per int etc, but I wanted to take a different approach, which would both add to RM's solo AoE abilty, as well as potentially increase some other classes damage also.
I think Merkaba should work a little bit like Moonbeam, and no, not by increasing the damage of the AoE by a straight 8% or making it so all damage to the aoed monsters, increases for ALL attackers, no, I am thinking of something a little more subtle.
I think Merkaba's effect (the damage effect thing you see on monsters when you case Merkaba on the ground beneath them) should reduce a targets magical defense by 10%, 1% for each level of Merkaba. This would increase RM's AoE damage, yes, but it would also encourage higher level chars, who have magic (int) based AoE to allow lower level support RM's to AoE their mobs, and it would also create synergies of Merkaba with the AoE skills of Int AoE Bp's, Psykeepers and Elementors, if the RM is the same level as these chars, and they wish to duo-AoE with them.
I note that this magical defense debuff should not stack with other RM's Merkaba debuffs, i.e. that two RMs aoeing with Merkaba together should NOT create a 20% debuff on their monsters, instead the highest debuff should override the debuff of a lower level of Merkaba, which in this case would be 10%.
Also I want the debuff effect to stay in the area of the Merkba on the ground, so it should be associated with the Merkaba effect seen on monster and only on those monsters in the Merkaba area. This will somewhat penalise Hit and Run tactics, but I think any other way would make the debuff too powerful.
Any comments welcome.
