#PK Channel Rework

5 messages · Page 1 of 1 (latest)

junior wagon
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Suggestion created by @turbid flicker

Bring back the Old school thrill on doing PK on Channel 4(Pk channel),

how to implement:

•Risk vs Reward.
Make channel 4's exp and drop rate 100%. (or same as FWC rate) This will encourage more players to play on Pk server.

•killing a player that does not have a killer status will give him impure points.

•Killer status will have drawbacks, The more impure points you have, the higher the % your item will drop. This will make each kill for killer hunters be more satisfying. they will also drop PK coins. which can be used to purchase at PK store.

•When a player is eliminated by another player with killer status, he will be deducted exp base on the killers impure points. The more impure points the killer has, the more exp the player will lose. Maximum of 3%. (same rule will apply to the killer, the more impure points a killer has, the more exp he will lose when he dies. capped at 3% each death.)

•Make a dynamic spawning. Killers can chose to Spawn at Kebaras or spawn at a random location in the map. This will prevent spawn camping and encourage movement exploration.

•Make a bounty system, where players with very high impure points become marked as high priority targets and become visible in the map, also earning aditional rewards for their defeat.

•Incase the killer died. Half of the impure points will be lost.

•the accumulated Impure points can be converted to Corrupted coins after doing the killer forgiveness quest in kebaras island.

•This corrupted coins can be used to purchase killer exclusive items such as corrupted pets, Fashion, Flying. Etc.

•Make leader board for top killers and heroes base on their kill count, kill streak, or other achievements.

lofty ore
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Make maybe something levelrelated. I dont wanna see the hundrets of 5mio geared lv 80 YJ running around and HoPing lvling peoplz

junior wagon
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Good evilsmirk

fervent wadi
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We already had a PK rework. idk about leaderboards, those might be a nice addition, but other than that the system is fine in theory? PK Value / Karma already exists (you just can't see if another player has one, which is kind of stupid, also it gets reduced over time on all channels, maybe changing channels should be forbidden with high pk value).
We mostly need actual rewards for PK Chips that are tradeable (sellable), not overpriced soulbound time-limited crap.
I'm very much against a change in drop or exp rate for the pk channel.

hot finch
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Any PK Channel suggestion gets ignored and thrown away.