Summary: based on the name, it should increase or decrease all forms of HP restoration (Food, Pills, Healing from others, Lifesteal, passive HP regeneration). But in reality, it only affects HP Restoration from food.
Server: All
Character: All
Position: All
Visual proof: n/a
Expected result: increased or decreased hp regen based on the value.
Actual result: no change except for food usage.
Additional comments: Items like Gore Necklace... or debuffs like Poison Cloud are lackluster in effectiveness.
If this behaviour is intended that way, can you either rename the stat or clarify it in another way?