#Pet levels do not give a logical number of stats

21 messages · Page 1 of 1 (latest)

marble osprey
#

1234479 Unicorn gives 6799 HP
1234569 Unicorn gives 6910 HP

How could this be possible? The first Unicorn is off perfect by one level on B, while the second Unicorn is off perfect by one level on A. The reason that this occurs is because the amount of stat difference between levels advances and grows higher with higher levels, until for some reason when you get to 5 it gets lower.

Here's the differences in HP between consecutive levels:

1 - 2: 95 HP
2 - 3: 192 HP
3 - 4: 287 HP
4 - 5: 383 HP
5 - 6: 303 HP
6 - 7: 272 HP

Why does the difference in HP increase until 6 - 7 and then decrease? This leads to the situation we see above where a 1234569 Unicorn is better than a 1234479 Unicorn, this is illogical and should be changed.

The situation is the same for other raised pets as well.

Fox gives INT. Here's the difference in INT given for consecutive levels

1 - 2: 1 INT
2 - 3: 2 INT
3 - 4: 3 INT
4 - 5: 4 INT
5 - 6: 4 INT
6 - 7: 2 INT

?????????

tranquil wadi
#

Values need changed, or intervals need to be adjusted. Everything logical and math minded went out the window here

mighty fractal
#

Because it is measured in the difference between max levels of every tier:

F - max 1
E - max 2
D - max 3
C - max 4
B - max 5
A - max 7
S - max 9

2 - 1: 95 HP
3 - 2: 192 HP
4 - 3: 287 HP
5 - 4: 383 HP
7 - 5: 575 HP
9 - 7: 1533 HP

There is nothing illogical or whatever about this. This is completely irrelevant anyways xd

marble osprey
haughty bane
#

Whale problems smh

mighty fractal
haughty bane
native steppe
mighty fractal
native steppe
mighty fractal
mighty fractal
#

Ya isn’t it quite funny that 4-5 which is a B tier has more of a difference than an A tier “WHICH IS A HIGHER TIER” and costs more to perfect? Think they need to step-up their game with balancing the stats of pets really.

tribal shuttle
#

Complained about this a month after azria release. You better roll that 8 or 9 or ur pet will lack a huge chunk of stats.
4-5 being better then 6-7 makes no sense either.

final turtle
tranquil wadi
final turtle
# final turtle

So going off this chart.. and count a 6 like every other column where it increase by the same amount as 4 to 5 (+4 stat point).. and 5 to 6 at (+4 stat point).. A 1/2/3/4/5/6/9 uni should give you 6,734 hp.. while a 1/2/3/4/4/7/9 uni should give you 6,818 hp.

final turtle
#

Apparently this is from 9.8.22

tribal shuttle
cerulean vessel
#

Nothing is logical in here so the numbers are correct.

mighty fractal
# final turtle Apparently this is from 9.8.22

The system is balanced (see the screenshot "...minimize outliers and spikes between higher levels...") around the max level of each rank which are 1,2,3,4,5,7,9 both 6 and 8 are "half" levels. There is nothing illogical about this, at most you could critique that it is a bit convoluted and counter intuitive to the average player, but so was crafting decent pets prior to the dungeon patch. If you wanted a decent pet (4k) the best strategy was to just make reroll pets, wait until you get lucky rolls and sell them if you get a bad rolls (also made you super rich btw). So many new players waste all their penyas on a 12345 pet and run out of penya on the A level and never get to S.

mighty fractal
#

If it ain’t perfect it’s trash