##Unleash the Buffpang

1 messages · Page 1 of 1 (latest)

graceful scaffold
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The Buff Pang has already been.. buffed twice I believe? The level cap raised up to which the players can receive the 4 buffs it grants. It is time the level cap was removed and the buffs granted were changed.

What's the problem?
The Pang is okay, but outside of anybody's first character, it probably does not see much if any use at all. The buffs are very restricted and they are low leveled as to not replace the need for a proper Assist player.

I strongly believe the game would be served well if now it was changed to provide all long term buffs for one hour, at level 10, or level 5 for RM buffs. This, plus the lack of any INT based increases to their effects would guarantee a proper RM would never be replaced by it, but at the same time it actually enables gameplay without one at all times. You do not have to multi client, you do not have to look for somebody when you just want to do a quick 20 minute session here or there.

In case the idea of hour long RM buffs for a level 1 is too powerful, it could also be considered to have multiple buff tiers, automatically applied whenever certain level thresholds are reached. For example, a level 1 player would not receive RM buffs from it, but once you are level 60 those would be included. Just giving some food for thought.

I would also like to see the Pangs added to more areas as well to accompany this change. Perhaps even inside of higher level dungeons? Since they are much weaker, they shouldn't be too much of a balancing concern as any actual player is easily able to outclass them in power, but perhaps it would still enable a few non-optimal groups without a dedicated buffer. Worth thinking about IMO.

sonic obsidian
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“RMs are OP because they can buff and heal, they should not be able to do any damage because of this. Also, let’s give buffpang better buffs!”