#blur sets for overwatch?

209 messages · Page 1 of 1 (latest)

sacred robin
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everyone here seems to be using blur for just minecraft and it doesnt look as good in overwatch 2, im wondering if anyone has settings i can use specifically for ow2

knotty crater
sacred robin
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is this smoothie or blur?

knotty crater
sacred robin
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k

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would it look good even if i recorded at 60 fps? if i put it on 120 i frame skip A LOT with a rtx 2080

knotty crater
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better if you can 180 FPS+

sacred robin
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can a rtx 2080 do 180+ on ow tho?

sacred robin
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well i tried 120 and started seeing a powerpoint slideshow so thats a no

knotty crater
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send current obs settings

sacred robin
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unless there are settings im missing to fix that but idk

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ok

knotty crater
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ah yes i love 1440p

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rec at 1080p

sacred robin
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thats my monitor res

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ok

viral onyx
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use p1

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only affects filesize

sacred robin
knotty crater
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play & rec at 1080p

sacred robin
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impossible 😭

knotty crater
sacred robin
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1080 on a 2560 monitor looks like

viral onyx
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and set multipass to single pass

sacred robin
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shit

knotty crater
sacred robin
viral onyx
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worth trying that before dropping res

viral onyx
sacred robin
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ok.

sacred robin
knotty crater
viral onyx
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set multipass to "single"

sacred robin
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yuh i just did

knotty crater
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you can use things like masks through smoothie

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but that's another can of worms

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!maskguide

mellow depotBOT
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smoothie-rs masking w/ paint.net & Video Tutorial

If you prefer learning through a video, you can follow this tutorial

  1. Download and install Paint.net from https://getpaint.net/.
  2. Ensure that your video resolution matches your clip's resolution.
  3. Capture a screenshot of your game with it's interface / HUD (aka static parts).
  4. Open the captured screenshot in Paint.net.
  5. When selecting the shapes tool in Paint.net, remember to disable anti-aliasing.
  6. Create a new layer, and then select it.
  7. Begin creating black shapes around your GUI and the areas you want to mask.
  8. Fill the shapes using the Fill Bucket tool.
  9. Color the transparent or checkered regions in white.
  10. Delete (or hide) the layer containing the game HUD image.
  11. Save the image as a PNG file.
  12. Use this PNG file in smoothie-rs by pasting the folder path in folder path and typing file name (with extension)

Masking Tutorial, By august // ixtf.
SmoothieRS - https://github.com/couleur-tweak-tips/smoothie-rs
If you encounter any errors with Smoothie go to CTT and make a support post!
Text Tutorial -

  1. install paint.net from https://getpaint.net/.
  2. make sure your video and ingame resolutions are the same.
  3. capture a screenshot of your game's hud.
    ...
▶ Play video
sacred robin
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would putting base on 2560 and output on 1920 not be fine?

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or do both have to be on the same value

viral onyx
sacred robin
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ok

viral onyx
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first try recording

sacred robin
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k

knotty crater
sacred robin
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another thing i forgot to mention im using replay buffer

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and idrk what memory to put

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might be the issue

knotty crater
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obs needs to either transform the source & scale it

knotty crater
knotty crater
sacred robin
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1440p

knotty crater
sacred robin
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playing 1080 on a 1440p monitor looks like 720p tho

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it looks like so much less than 1080p

knotty crater
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try switching from display to gpu scaling or vice versa shrugtent

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for me display scaling is just point scaling on crack

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gpu scaling smoothens out shit

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honestly the root issue is the video resolution

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you either tradeoff resolution or fps

sacred robin
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this is what its on rn

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i think thats default

knotty crater
sacred robin
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ok

knotty crater
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see if it still looks like shit

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or else shrugtent

sacred robin
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doesnt look as bad ig

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240 fps works on 1080 p1

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should i try going up on the preset?

knotty crater
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i say stick with p1 for potentially better perf unless you want smaller files

sacred robin
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is the quality diff between p1 and p4-6 not high?

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my replay buffer is set to 30s and file size isnt a problem for me

knotty crater
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but please do check yourself if you desire

sacred robin
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okay

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do u think i should try this to make the downscale look less noticeable?

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idk if it actually helps or not

knotty crater
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only to you on your monitor

sacred robin
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i know

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but for me

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yuh

knotty crater
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nis tanks perf for me shrugtent

sacred robin
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what does that mean

knotty crater
sacred robin
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ah

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i js realized this is from 2022

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and idk what blur ver to install for that

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is this smoothie?

knotty crater
knotty crater
sacred robin
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how do i install ffempeg for smoothie?

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nvm found it

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it closes almost instantly after showing a error

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i already installed this but idk where to put it

sacred robin
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now i get this

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nvm i think i know why

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lemme try

sacred robin
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its in like 10 fps now.

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:(

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after blurring

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everything in the channels u mentioned before are like years old

latent pasture
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you use blur or smoothie rs?

sacred robin
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smoothie

latent pasture
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hm

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idk, i don't have any low fps issues with the smoothie rs

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whats your like recipe.ini cfg?

sacred robin
latent pasture
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many games

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ets, minecraft snowrunner

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, and a compiled video including many things like desktop or games, from davinci resolve

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i dont have any issues that my output is low fps

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its stable 60fps

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i guess it wouldn't be your .mp4 file or something like that

sacred robin
latent pasture
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hmm, i think i know why, the [frame blending] you have set it to 1200 fps, and thats the output, so you're interpolating it from 60fps to 2400fps, which is in my opinion too much, i use 480fps with 2.2 intensity and its good for me, and the 1200fps u've set in the frame blending, means that your output file, will be a 1200fps file, maybe thats why?

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set it to 60fps

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see if that fixes anything

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[interpolation]
enabled: yes
masking: yes
fps: 480
speed: medium
tuning: film
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 2.2
weighting: ascending
bright blend: no

[flowblur]
enabled: no
masking: no
amount: 125
do blending: after

[output]
process: ffmpeg
enc args: H265 NVENC
file format: %FILENAME% ~ %FRUIT% ~ FPS - %OUTPUT_FPS%
container: .MP4

[preview window]
enabled: yes
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: no
feathering: yes
folder path:
file name:

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview -x 1280 -y 720

[console]
stay on top: no
borderless: no
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: no
brightness: 1.0
saturation: 1.0
contrast: 1.0

[lut]
enabled: no
path:
opacity: 0.2

[pre-interp]
enabled: no
masking: no
factor: 2x
model: "C:\Users\Kanibal\Desktop\smoothie-rs-nightly\rife-ncnn-vulkan-20221029-windows\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

(my cfg)

latent pasture
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in what fps then u record?

sacred robin
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240

latent pasture
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do you upload it anywhere?

sacred robin
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wdym

latent pasture
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like youtube

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for example

sacred robin
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i wanna blur it then upload it yes

latent pasture
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then change it to 60fps, as youtube doesn't support more than 60fps videos, like probably all of the platforms

sacred robin
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that doesnt mean anything

latent pasture
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if you're going to set it to like 120fps or 240fps, thats your video output

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the frame blending

sacred robin
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240 will look smoother even if its on youtube

latent pasture
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anyway

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i guess

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you can change it to 240

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instead of 1200

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and try seeing if that makes any difference

sacred robin
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the frame blending?

latent pasture
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as this fps: [value] is responsible, for how much fps will your output video have, i guess

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yeah

sacred robin
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k

latent pasture
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and then try applying motion blur to your clip

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and see if its still low fps

sacred robin
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wdym

latent pasture
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you said something like your output was low fps

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right?

latent pasture
latent pasture
sacred robin
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after using smoothie on the video yes

latent pasture
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ye

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try using it now

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smoothie

sacred robin
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k

latent pasture
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after changing the recipe.ini frame blending

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maybe that will fix it

viral onyx
latent pasture
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like fr

latent pasture
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and use av1 codec (i want it for youtube)

viral onyx
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[interpolation]
enabled: yes
masking: yes
fps: 2400
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
area:

[frame blending]
enabled: yes
fps: 60
intensity: 1.22
weighting: equal
bright blend: no

[flowblur]
enabled: no
masking: no
amount: 125
do blending: after


[output]
process: ffmpeg
enc args: -c:v h264_nvenc -preset p7 -cq 1 -qmin 1 -qmax 1 -c:a copy
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: no
feathering: yes
folder path: H:\smoothie-rs
file name: valmask.png

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: no
borderless: yes
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: yes
brightness: 1
saturation: 1
contrast: 1
hue: 0
coring: no

[lut]
enabled: no
path: "H:\smoothie-rs\main.cube"
opacity: 0.2

[pre-interp]
enabled: yes
masking: yes
factor: 2x
model: "C:\Users\xd\Downloads\rife-ncnn-vulkan-20221029-windows\rife-ncnn-vulkan-20221029-windows\rife-v4.6"
viral onyx
latent pasture
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oh, so the video output doesn't matter, the most what matters is the cpu making the motionblur, still how can i make it use av1 for exporting?

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[output]
process: ffmpeg
enc args: H265 NVENC
file format: %FILENAME% ~ %FRUIT% ~ FPS - %OUTPUT_FPS%
container: .MP4

how do i make it use av1 then, when the enc args dont support AV1 at the end and just error

viral onyx
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make your own support post please

latent pasture
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i already made it

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try to find it

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it will be at the top

sacred robin
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should frame blending be at 60 even if i rec at 240?

latent pasture
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if you're uploading it to youtube i guess yes?

sacred robin
viral onyx
sacred robin
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which tells me what

viral onyx
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why would you want youtube to remove a bunch of frames

sacred robin
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i created this post just bc i have no idea how any of it works

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im uploading it on twitter not yt but ig its the same shit

knotty crater
latent pasture
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[interpolation]
enabled: yes
masking: yes
fps: 480
speed: medium
tuning: film
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 2.2
weighting: ascending
bright blend: no

this are my sets, i interpolate to 480fps with intensity of 2.2, and its pretty good, i could bump up the intensity if i wanted more blurred output

knotty crater
latent pasture
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im just showing him

sacred robin
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what

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yuh

latent pasture
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idk why u use 2400fps, becase as of my testing the difference after 480fps is just so small, that its not worth it

sacred robin
sacred robin
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ok

knotty crater
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fb fps should be 60

latent pasture
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try using the interpolation fps from 2400fps to 600fps not only you'll get faster renders, but the output will be probably the same, unless you see some artifacts, change it back to 2400fps i guess

latent pasture
sacred robin
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yuh it works fine