#need opinions on these renders
50 messages · Page 1 of 1 (latest)
1 looks way choppier
I’m on mobile so I can’t say with a lot of authority rn
But what are the configs for each of them?
hold up sending
-
blur
blur: true
blur amount: 1.2
blur output fps: 60
blur weighting: gaussian -
interpolation
interpolate: true
interpolated fps: 960 -
rendering
quality: 5
preview: false
detailed filenames: false -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1.03
saturation: 1
contrast: 1 -
advanced rendering
gpu: true
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters: -c:v libx264 -c:a copy -preset slower -x264-params aq-mode=3 -crf 7 -b:a 256k -pix_fmt yuv420p -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: medium
interpolation tuning: smooth
interpolation algorithm: 13
this is for 1 ^
.
.
.
-
blur
blur: true
blur amount: 1.5
blur output fps: 30
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1800 -
rendering
quality: 15
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1.04
saturation: 1.2
contrast: 1.1 -
advanced rendering
gpu: false
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: medium
interpolation tuning: weak
interpolation algorithm: 13
^ 2
@inland warren
Input fps?
Any encoding lag?
In-game fps?
way more than 300
Set profile to main and see if you can go higher
i was getting like 800
But the reason that 1 looks worse is the interpolation speed
Faster speeds are less accurate, which can result in choppiness
You can get away with using them at higher framerates
But I’d use either medium or fast
kk
do u have any better 30 fps configs
idk why i just like 30 on mcpe alot
-
blur
blur: true
blur amount: 1.0
blur output fps: 30
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 1200 -
rendering
quality: 15
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1.04
saturation: 1.2
contrast: 1.1 -
advanced rendering
gpu: false
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: medium
interpolation tuning: weak
interpolation algorithm: 23
See how well that works
Yeah
aight
Higher is pretty much always better, as long as you don’t get encoding lag
what about p1 to p4
does it matter
like can i go to p1 and record way higher
or should i stick to p4
go to p1
It matters if you use pretty much any rate control that isn’t CQP
But otherwise no, you may as well use P1 if you’re fine with larger files
Yes