#HW Encoding not using GPU / slow interp
15 messages · Page 1 of 1 (latest)
blur config:
blur: true
blur amount: 1.5
blur output fps: 60
blur weighting: equal
- interpolation
interpolate: true
interpolated fps: 480
- rendering
quality: 16
preview: false
detailed filenames: true
- timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: true
- filters
brightness: 1
saturation: 1
contrast: 1
- advanced rendering
gpu: true
gpu type (nvidia/amd/intel): amd
deduplicate: true
custom ffmpeg filters: -c:v h264_amf -quality quality -qp_i 12 -qp_p 12 -qp_b 12
- advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2]
- advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: default
interpolation tuning: default
interpolation algorithm: default```
i've uninstalled it and tried with no configs but doesnt work too
interpolation requires cpu to perform compute
enabling the gpu option allows svp to do it with cpu and gpu compute thats normal
oh
ok then
ty
so like for gpu rendering way faster i need to change interpolation to something else?
using the hardware encodering might speed up the rendering process but not by a huge bunch
if you want fast rendering times
disable interpolation
and just frameblend.
ok