Hello, I'm running into an issue with z-index (or lack of z-index with svgs) when rendering edges–which is causing some edges to overlap in ways that I'm trying to avoid.
I believe the issue is due to the rendering order of SVG paths. The last g rendering over the previous.
I've had a go at re-ordering my edges so that the highest zIndex values are last, but that didn't seem to have any effect on the rendering order. I could look at interacting directly with the edge pane markup but I'd love to avoid doing that if I didn't have to.
Anyone else run into anything like this before? Am I doing something silly? Any assistance would be gladly appreciated!
Here's an example screenshot. I want the dark line rendered on the top.
Thanks 🙂