Posted on behalf of @upper timber
Until now crafting skins is something only paid land players can do, but since anyone can craft them and they have been crafted a lot, their prices are low and there is almost no demand so usually it's better to just burn the fuel. On the other hand, the company is selling at a fixed decent price skins that nobody else can sell and players are more interested to buy. I propose to change this so all skins are sold only by the company at the website for a fixed price. In each skin sale, the total profit will be split between the company and land owners.
Considering land owners were the ones initially supposed to craft skins and the need to rise land price, I believe something fair would be one of the following options:
Option 1: 50% of the profit for land owners and 50% for the company + DAO.
Option 2: 40% will always be kept by the company for development and maintenance of the game, 40% of the profit will be split among land owners and 20% of the profit will be split among DAO ILV stakers.
At the website each skin sale will show the amount of skins sold, so when anyone makes a purchase the amount of sales has to rise. Each skin sale will have a profit payment period. Every 2 or 6 or 12 months for example the profit from that skin sale will be split following the % of ownership and the sale count of that skin will reset.
For the skin rework is not necessary to have a public book of fuel purchases where to see (only) the date, hour and amount of all fuel purchases made at the website, and the total amount sold before it resets each week. But when possible it would be great to have this feature.