#Together We Build a Stronger Illuvium!

1 messages · Page 1 of 1 (latest)

versed oasis
#

🧾 Petition: More Testnet Time & Bug Rewards for Illuvium

I suggest we extend testing on the Illuvium Testnet before mainnet launch to reduce bugs and make the game stronger.

My proposal:
1. More Testnet Time – Give players extra time to test and find issues.
2. Bug Leaderboard – Every 2 weeks, rank testers who find new bugs:
• +1 point for unique bugs
• 0 for duplicates
3. Community Sessions – Meet 3 times a week for 2 hours to test together.
• Players can also test every day on their own to earn more points and help find bugs faster.
4. Vote on Funds – Let’s use part of the raffle funds to reward testers and support devs.

This will help the dev team, improve the game, and bring the community together.
If you agree, please vote in favor and share your support!

dense yoke
#

The reality is, current players of Illuvium are mostly free testers, it's a tight circle of people who are motivated by hope of success of the studio and its games in future, and also can find fun even in the current state of games. So when a game is released in production, it actually can be considered testing as well. I think this will change when the games are good enough to start shilling them actively, then the majority will be classical players who are not willing to be free testers and come mostly just to have fun with cool and polished games. So is there a need for special motivation? May be, but this system requires attention and resources. Is it worth it? Cus people test without any special motivation...

quartz willow
vital linden
#

The problem is not finding the bugs, the team is aware of all the bugs there are

The team pivoted to mmo and cut the QA team a long time ago so even if they are aware of the bugs their capacity to solve them is less than before

They are still actively working on what they can while improving overall stability though. Its slowly getting better and better