#October Townhall with Kieran

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hexed wyvern
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The upcoming Illuvium Townhall on October 29 will focus on Business related Topics, and this thread is your opportunity to submit questions directly to the team which will be answered live in the Townhall.

Topics that will get discussed with Kieran in the Townhall:

  • Roadmap
  • Staking V3
  • Beyond Halloween Sale
  • MMO - VS access
  • IZ - Training gyms & Skins
  • Arena Leviathan Tournament & Rewards

Please post questions only in this thread. Kindly avoid off-topic discussion or commentary to keep things organized and focused.

All questions are welcome.

If there's something you've been curious about now is the time to ask!

We look forward to addressing as many as possible during the live session.

dreamy spoke
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Arena Leviathan Tournament & Rewards

  • What is the reasoning behind going from $13k to $7k prizepool?

I understand that these tournaments don't print a lot of views but they incentivize hunting, buying and owning illuvials which are the core of the economy

Moreover we are in Q4 2025, the part of the 4-year cycle that is supposed to bring amazing market conditions, of course nothing is guaranteed but it would make sense to try to capitalize on it by taking the micro risk of having a bigger prizepool

  • Is it planned on having a Leviathan series similar to the IPL where months are covered with Leviathan tournaments and/or other incentives like a collection leaderboard/album similar to beyond to erase concerns of the community and incentivize improving our collection?
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MMO - VS access

  • Will set 1 close before Illuvial capturing goes live with the new MMO system?

  • Are T0 illuvials part of set 1 or will they always be catchable?

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IZ - Training gyms & Skins

  • With Gyms being on the roadmap for Zero, will there also be other possibilities to get exp for your Illuvials?
crude field
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Staking V3

Hi Kieran,
Do you have any ideas on how to reduce the emission of the ILV token? Maybe some form of token burning?

Right now, tokens are being extracted by players too easily. Buying ILV with personal funds seems more ironic than serious for most people.
We need to strengthen the token, not weaken it.

merry dove
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Hello Kieran!
(1) Will skins generated from blueprints discovered in IZ be used in MMO? Or will it have its own skins found in activities of the MMO?
(2) Are there plans to make VFX for skins made from blueprints based on lynxes stage 2 and 3? There is only a skin based on Lynx (lynx stage 1) now.
(3) Are there plans to make an IZ leaderboard and prizes for top for blueprints discovery/minting? Cus current leaderboard counts only production of resources and fuel, completely ignoring blueprints side of the game, which looks kinda unfair to those who chose to specialize on blueprints and not fuel generation.

bronze belfry
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HI Kieran and Everyone!

IZ - Training gyms & Skins

  1. How will the introduction of Training Gyms in Illuvium Zero affect the balance between players who actively level up Illuvials in Overworld versus those who passively train them on land?

  2. Are you concerned that the market could be flooded with high-level Illuvials, making maxing them out too easy and diminishing the traditional RPG-style sense of long-term progression?

  3. What specific limits or costs will apply to using Training Gyms in Illuvium Zero — e.g., the number of Illuvials you can train at once, required Fuel or Elements, and training duration?

  4. Will there be any safeguards to prevent landholders from gaining excessive advantages by training Illuvials faster than active players in Overworld or Arena? How will the time–resource–reward ratio be balanced?

  5. Will Training Gyms be available to F2P/Tier 0 landholders, or only to owners of paid land plots? How do you plan to ensure fair access and maintain ecosystem balance?

  6. Considering the concerns raised in my previous questions, have you considered fully cancelling the idea of introducing Training Gyms to Illuvium Zero — or at least limiting their functionality to an absolute minimum?
    For context: although I personally own several land plots and would benefit in the short term if gyms were added, I’m actually against this feature, prioritizing the long-term health of the Illuvium ecosystem.

  7. Have you considered allowing skins created from blueprints to offer minor gameplay bonuses and also be upgradable to higher tiers — for example, by burning additional Illuvials? A system like this, where crafting or upgrading a skin requires a large number of Illuvials depending on its tier, could help reduce overall Illuvial supply. Or will skins remain purely cosmetic in the end?

Staking V3

  1. From a technical perspective, how will Staking V3 function? Will its structure be similar to the earlier Staking V2, or are you considering implementing it directly on Immutable X or, for example, Immutable zkEVM?

  2. Will Staking V3 offer greater flexibility in choosing lock-up durations — both for players who prefer shorter periods and long-term investors who might be willing to stake for 4 years or more?

  3. Where do you plan to source the ILV tokens used for rewards in Staking V3? Are they part of a previously reserved allocation — and if so, how much of the ILV token supply is still set aside specifically for staking rewards?

  4. Have you considered implementing a mechanic where players — when minting assets like shards, Illuvials, skins, or other NFTs — would be required to spend a small amount of ILV? A portion could be burned, and another portion could go into a reward pool for Staking V3 (or future staking systems). This could help reduce ILV supply over time and better connect gameplay with tokenomics.

  5. Referring back to the previous questions, I’d like to ask: don’t you think it’s important to ensure that the Illuvium token becomes an integral part of the entire ecosystem — not just as a staking tool or leaderboard reward, but as a full-fledged currency used to pay for all products, services, and in-game actions within Illuvium? Don't you think that the best advertisement for any web3 game is its token price chart???

delicate stream
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When do you expect Community Playtests of some kind to begin for the Vertical Slice?

real patrol
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Will there still be fusing in the MMO?

twilit nebula
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I see some video in MMO that you can create/build a power source, storage, ect... is these really possible in future?

it is very nice for land holders if they have upper hand when you have a land specially high tier.

And those without land can still use the free land with very limited in capacity or capability to build something.

forest ore
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Will the illuvials in the MMO be the same as the current set?

west pumice
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Will there still be 18 armor skins for each illuvial, or how might this change?

Will facts be added to ILZ for the 18 illuvials that don't have them yet?