PROBLEM
Currently, component colors are unintuitive which makes them harder to learn and can cause frustration.
SOLUTION
OP components should be blue instead of yellow — energy is blue, and most games use blue for mana or power systems.
Health should be green, as that’s the universally recognized color for vitality.
That would give us:
- Blue → OP
- Green → Health
- Red → AD
This palette wouldn’t just feel more natural and intuitive — it also aligns with the three primary colors the human eye distinguishes most sharply. The result would be a more harmonious and instantly readable visual language across the game.