I'm curious how other people look at that feature that you can see live the battleboard of your next opponent.
From other autobattlers i'm used to get a selection of opponents i could potentially fight next, and i have to choose what positioning i do to beat either most of them, or just focus on the strongest of those opponents.
Here in Illuvium, you not only know exactly who you fight next, but you also see live the positioning and the bench of the opponent.
- I feel this results in less rng and more skill based decision making, but also requires to act fast in last couple seconds and/or is more favorable towards specific teams, where you either turtle in a corner and play every game the same anyways or just have to move 1-2 core units which hurts the opponent tremendously.
- Lag could be a thing, when positioning during the last couple seconds of a preperation phase decides for win or lose.
Me personally, i'm just a casual player.
I got drawn to autbattlers because i always like strategic games but mostly because my reflexes doesn't really let me enjoy fps games anymore (too old for that shit 😄 ), therefore i like the more rng based system way more than what we have currently in Illuvium. I'm aware that for the final battle between top 2 it's basically the same in other autobattlers aswell, but I'm totally fine with not winning the game, but get 2nd or 3rd since you get points and can climb ranks in autobattlers usually with placing in top 4.
I'm super curious how other people of the current playerbase feel about it 🙂
Do you like it more than other systems?
What specifically do you like/dislike about it?
What would you improve?