Here is just an idea, if it's bad ok, but maybe it's worth a thought.
What if we scrap the rewards completely, and use the money for hiring more devs to help complete the games faster? Also to bring fresh ideas that could help connect the universe better.
Good games don't need rewards to attract players.
So instead of using money to feed the same playerbase, what if we use the money to develop and grow?
And when the game is in a good place, we can explore rewards again.
- money from rewards
- reducing council payments
- no revdis for a period
(Maybe keep adr rewards if the profit from them justifies it)
Expecting alot of hate for this, but bleeding the ecosystem dry just to have less than 8 players in arena is not a solution.
Have a great day!

