#Shard economy in Overworld

1 messages · Page 1 of 1 (latest)

crystal saddle
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Hey everyone, I wanted to start a discussion on the current sustainability of high-tier shard usage in Stage 2 and Stage 3 Overworld maps, especially when targeting T4 and T5 Illuvials. @sudden lantern started the discussion here:
#🎮〕illuvium-overworld message

Key Observations:

  • T5 shard drop rates are too low in Stage 2 and 3 maps, despite these being the areas where high-tier captures are common.
  • Capture rates feel inefficient, requiring 3–5 shards even with high Capture Power (e.g., 9+), leading to rapid depletion of T5 shards.
  • Shard replenishment feels unsustainable ... the rate of shard usage far outpaces what’s being dropped, creating a resource bottleneck for players trying to progress consistently.

Concerns:

  • The current balance between shard consumption and availability feels off.
  • High-tier shard usage could become prohibitive over time, making long-term progression more difficult.

possible solutions (with low as possible dev workload)

  • Increase green deposits per run significantly (thinking 66% increase), taking away from gem deposits and ore deposits slightly
  • Buff capture power drone attachments (or capture power in general to not make the encounter cost drone attachement useless.)
  • Increase high tier shard drop rate a bit

post from @night bear here:
#🎮〕illuvium-overworld message

Community Input:
I’d love to hear from others who are actively running Overworld:

  • Are you experiencing similar issues with shard sustainability?
  • How are you managing your high tier shards?
  • What changes would you suggest to make shard usage more sustainable for high-tier runs?

Looking forward to your feedback and ideas on how to improve the shard economy for long-term playability. 🙂

harsh token
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For my part, i'm doing only S2 run and Luckily I have a stock. I rarely find T4-T5 shards. We need a lot if we wanna compete in these events. If we just look at stats like before i think it's okay.
But the overworld compared to the ADR, more rarely gives good stats on rare units like the T5S3.
To have a fair balance between Overworld and ADR i would increase high tier shard drop rate.

hearty root
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I 100% agree with your observations, on all accounts.
If I didn't already have a stack of shards, I would have been forced to add a number of paid runs only to farm shards, which feels pretty bad. Or buy shards from the marked (I did actually just get some extra Resplendent from Tokentrove). But I can see there are running out pretty quickly.

I would like to see a significant lowering of Energy used to "harvest/shoot" deposits (maybe even 10 energy), with an increased green deposits pr run.
A Buff to capture power to drone attachment would also be helpful (baybe also change it to a % instead of the number). As the capture chance on those T5 is pretty low, and would almost force people to use Master Shards for a realistic chance to colletct those T5's.

sudden lantern
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Thanks for taking the time to bring this topic here @crystal saddle 🙏

To move forward with concrete data, I ran 150+ Overworld runs during the Week 1 Bounty Leaderboard. Out of these, 15 were STG3 and 135 were STG2 runs. The total shards consumed were T4 shards (1400+) and T5 shards (450+) Of course, I couldn't find enough green ore to match that level of shard usage... yes, sometimes we can find 5–6 T5 shards in STG3 thanks to "Tectonic Neovite", but this is not a common occurrence.

  • Considering that the current fuel costs aren't likely to change, I don't think any player would do Stage 3 runs just to farm green ore right now.

  • I also believe the rate of crafting Suits, Weapons, Skins, and Drone Upgrades has decreased. At the very least, during the 1 month tournament period, the amount of white and orange ore on the maps could be reduced and replaced with a 66% increase in green ore.

  • Even in runs where I enter with drones that give me a total of 12 capture power, I still need 4 or 5 attempts to capture a high-tier Illuvial. This is starting to get ridiculous, and it's becoming increasingly frustrating. Proper adjustments need to be made. Thanks 🙏

finite ridge
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i agree that capturing shouldnt be too punishing especially since we have ADR

topaz birch
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It seems crazy to make it hard to capture when ADR runs exist. It should either be easy to capture or have more shards in the map. People shouldn't feel like it is cheaper in the end to just do the ADR.

(Full disclosure I haven't played anything other than S0 runs due to waiting for the fuel return wallet address list before I spend any fuel.)

fresh quest
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Yeah in drone run you get 8 for no effort. In ow you get 6 with a lot more time effort - energy for farming shards. It may be better to have more drops and like almost 100% catch chance to balance it to drone runs and maybe give more energy too.

sudden lantern
night bear
sudden lantern
night bear
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Also how do you conclude 6? capture cost drone attachments and bonus energy from rifts make that number much higher

fresh quest
sudden lantern
fresh quest
sudden lantern
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In short:

  • 10 ADR runs → 80 Illuvials
  • 10 Overworld runs → 65–70 Illuvials and, at best, a minimum of 35+ T5 shards / 100+ T4 shards spent
night bear
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But as stated in my message, OW needs more green rocks

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Given the size of our playerbase and the interest in this thread, we need a better game more imo 🙂

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But we are a DAO, feel free to IIP this through the appropriate channels and you can force our hand indirectly

crystal saddle
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<@&814435151307866142> what's your opinion?

wicked orchid
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how many daily active players does OW even have? 10?

sudden lantern
hearty root
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I think it would make sense to increase the green rocks/Big deposits, and potentially lower energy cost for shooting/harvest. If that is something that could be done with minimum dev time, I think it would still be worth doing. But 100% agree that focus should be on building the new OW. Atlas_Love

Getting more than 7 pr. run is difficult without the drone capture cost attachment..
I am currently using 3x drone Increased Capture chance, and cant get more than max 6 pr run.... which is also fine as there usually isn't more than 4-5 I really want to catch, and then I have to spend the rest to get more shards.... compared to the ADR, I dont think it's 20% more efficient (because of the energy you need to spend for shards, and failure to capture chance... however it might be more effective for targeting specific Illuvials and getting high stats Illuvials... plus you get the XP).

fresh quest
topaz birch
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Some are waiting to see what happens with fuel refunds before they play too.

rugged relic
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Why not just make it so rocks and plants don't cost energy to harvest?? They have no influence on the economy now and should be easy to implement.

sudden lantern
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What are we going to do until summer? We'll still have to wait a long time for MMO Lite. We should take action to improve the things we already have that are actually working.

Players responsible for the game should consider the requests of players who regularly spend money on the Overworld each week as long as those requests make sense. What I mean is, while working on the MMO project, there's no downside to also fixing and improving the things that are already functioning.

paper radish
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I think maybe if you use the tier shard that matches an illuval's tier it should be a minimum of 50% and maybe mining deposits should not cost energy, or give a separate energy for illuvals and a different one for resource gathering

crystal saddle
sudden lantern
# crystal saddle it's too less thumbs up to do anything. - Too less for team to put in extra wor...

I could never disagree with what you said, dear Dr. Spoon... the upvotes are indeed insufficient. Maybe Overworld players don’t really care about this issue right now... and maybe I’m losing more shards simply because I spend way more time playing. Honestly, I haven’t tested that.

I love the game, and it seems like I’ll always stay loyal to it... even if the suggestions here aren’t implemented, I’ll keep playing Overworld and keep grinding levels. Thanks again for bringing up the topic and starting the discussion Atlas_Love

crystal saddle
# sudden lantern I could never disagree with what you said, dear Dr. Spoon... the upvotes are ind...

i think everybody playing would appreciate it.
but not everybody playing is reading discord, and from those reading discord not everybody is reading #1020759212172775464
check out latest threads... if it is not about rewards or money you barely get any participation.

Could just increase the catchrates in general and call it a day for minimal work and a noticeable impact, but somebody in the lead position would need to approve and they won't do it if there's not enough traction in here 😔

thorn fern
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Grzegorz Golda, [01/05/2025 04:05]
why is the auto drone ranking together with Overworld???
Who came up with this, it's logical that with Overwarld no one has a chance with gamblers who click the auto drone over and over again, it's pointless

Grzegorz Golda, [01/05/2025 04:16]
No strategy, no planning, only those who have money for fuel or get a lot from the ground for burning will exchange it for illuvium tokens which they will drop on the market because they are not used for anything else. Brilliant!

Sometimes I get the impression that someone up there wants this game to fail, I just don't understand who makes such hopeless decisions, even a child would understand that this has to be a separate ranking. Those who spend time and scheme to spend as little fuel as possible and earn as many points as possible should be separated from gamblers because there is no other way to call it a car drone...

sudden lantern
# thorn fern Grzegorz Golda, [01/05/2025 04:05] why is the auto drone ranking together with O...

Hey Gregory, I remember seeing a similar message from you in the Overworld chat. Did you spend a lot of time on Week 4 and still not get the results you wanted?

First of all, I'm an Overworld grinder myself:
Week 1 --> Rank 5
Week 2 --> Rank 1
Week 3 --> Rank 2
Week 4 --> Rank 1

These were my placements. I honestly believe if you have enough time to commit, you can achieve results. Of course, the concept of "time" isn't the same for everyone and that naturally gives an edge to players using ADR, making it easier for them to place higher.

However, we shouldn't overlook the advantage of catching weekly bounty Illuvials in Overworld. Players using ADR have to spend at least 2 to 3 times more money to get ahead of me. So in that case, I don't really see anything unusual going on.

To me, everything feels just the way it should be