Dear team and community,
In just about a month, we’re expecting the launch of Leviathan — a long-awaited mode with huge potential. However, in recent weeks, growing uncertainty has surrounded its core mechanics and direction. I'd like to help clarify some points and share a few concrete suggestions. I hope the team can respond with more transparency and direction soon.
1️⃣ Experience should be exclusive to Leviathan
I suggest that Illuvials gain experience only through the Leviathan mode.
This would drive traffic directly into the mode, significantly boosting its activity and increasing the demand for powerful Illuvials.
2️⃣ Experience should come in the form of “books” or “tomes”
Instead of automatically applying experience, I propose that it be granted in the form of consumable items — books or tomes — that players can use on any Illuvial of their choosing.
This avoids common issues like “useless” Illuvials stuck at level 61+ and underleveled Tier 0s. It also gives players more agency and strategy in building their teams.
3️⃣ Stability is key for long-term investments
Many of us view Illuvium not just as a game, but as a platform for serious investment.
The official website clearly states:
-
Levels affect Illuvial power in Leviathan
-
The maximum bonus from leveling is +25% power
This must be treated as a fixed and unchangeable rule.
As someone who has invested time and money into leveling Illuvials, I expect that investment to be reliable and protected. Game design shouldn't be compromised just because some players weren’t willing to put in the effort — especially when we’ve had ample time to prepare.