For example, if we want to check the composition of all enemies at once, we need to move the mouse slowly to check.
If we move the mouse quickly, the mouse will move on to the next enemy before the enemy composition is revealed.
However, if the display was instantaneous rather than using a fade-in method, we would be able to see the composition of all enemies quickly even if we move the mouse quickly.
It's a small detail, but I personally think it could be a very important strategic move.
I would appreciate your consideration of this UI.