Introduction:
Illuvium Beyond Wave 3 was intended to be a competitive and rewarding experience for participants. However, significant issues with leaderboard point calculations and a lack of transparency created an environment of uncertainty and unfairness. Most participants made decisions based on inaccurate data, leading to misspent resources and missed opportunities. The abrupt correction of the leaderboard in the final days of the wave left insufficient time for players to adjust their strategies, causing frustration and a sense of injustice.
Addressing the Issues:
Inaccurate Leaderboard Data: Players were operating with flawed information for the majority of the wave.
Lack of Transparency: The methodology for point calculation was unclear, leading to confusion and distrust.
Late Correction: The late-stage fix provided insufficient time for players to react.
Proposed Solution:
The Proportional Compensation for Top 250 Participants:
Rationale: Compensating all participants within the top 250 for the inaccuracies and uncertainties they faced.
Implementation:
Establish a compensation percentage ("x%") based on community consensus and the total rewards distributed.
Apply this percentage to the ILV rewards earned by each player within the top 250.
For example, if a player in positions 11-20 earned 40 ILV and the compensation percentage is set at 20%, they would receive an additional 8 ILV.
The "x" percentage needs to be calculated in a way that is fair for everyone.
A snapshot of the final leaderboard, after the bug fixes, will be used to calculate the compensation.
Benefits:
Restores trust and confidence in the Illuvium Beyond. Provides fair compensation for the issues experienced.
Conclusion:
By implementing these solutions, Illuvium can demonstrate its commitment to fairness and community satisfaction. This proposal aims to rectify the issues of Wave 3 and ensure a more positive and equitable experience for future Illuvium Beyond events.