#Biggest problem in Overworld are loading screens

1 messages · Page 1 of 1 (latest)

hoary elm
#

I talked with every single one of my friends that played this game and we all reached the same conclusion, loading screens are what's killing the game.
I did a rough estimation and realized more then half of time in a run is spent in loading screens ( i have a really good pc) and once you see it you can't unsee it.
I have a suggestion how this can fixed but i'm sure we can talk around this and maybe find a solution.

My basic suggestion is, after you kill, 3 pictures will pop-up showing you what illuvials are in that ecounter and what stats they have.
Pretty much scan option but where we can see stats aswell but made to look nice.
This will make the game feel and be faster, players will keep playing the game until they found an ecounter they wanna enter, time spent in a run will be cut in half making the player enter more runs consuming more fuel.
I'm sure this can be worked around where it can be a really cool way to present illuvials before entering an encounter.