(For the Developers Its sometimes helpful to hear what your players are Planning )
Look, I’ve been open about my experience and my critiques of the game. I think Gauntlet is an awesome mode (at the time of writing, I’m top 3 on the leaderboards with 1725 Elo). I own land, a decent number of Illuvium disks and Illuvials, and some ILV—I’ve heavily invested in this ecosystem. However, the current plans don’t seem to align with investing in the game; instead, they seem to encourage extraction.
The focus on sponsorships like G-Shock feels like a cash grab with 0 potential to bring new players into the game, instead extracting more value from the existing community. The rug pull that is the F2P Gauntlet completely cuts out Land and Overworld players. Leviathan, which should have been a solution, isn’t working—since the reset, a total of 1 Leviathan games have been played.
We create things like Land, but blueprints don’t work, fuel is useless, and Illuvials have no purpose. It’s not enough to create digital assets—they have to be given utility to have value. Without a purpose, the entire ecosystem collapses into a cycle of meaningless assets and extraction, not growth.
My plan is simple, and I encourage others to think carefully: If the big marketing push comes without a change—if we focus on or give equal weight to a 100% F2P Gauntlet—I’ll be selling all my assets and land. I’ll continue to extract, just as the current system incentivizes, because that is the player path you are promoting. Let me Be Clear i'll continue to play Illuvium Gauntlet i'm just not going to invest leave thousands of dollars invested in a game i can play for free.
(I've written multiple Separate Feedbacks that have Game Design Advice and tips i think would improve this problem but Current State this is where we are)