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#💬〕general message
#💬〕general message
#💬〕general message
#💬〕general message
As of September 2024, the level cap was 60, and there was no change in stats even if increased level beyond that.
However, at the moment, the level cap has been abolished, and it seems that Health, Attack Damage, and Omega can increase without any restrictions.
In other words, the more time play, the stronger illuvials we will be able to use in PVP modes such as Leviathan Gauntlet, giving advantage.
There has been a lot of discussion about how stats change based on traits and level, but I feel that the lack of a level cap could also be a barrier to entry for new users.
Personally, I think it would be better to make a distinction, as Scoliox mentioned, by having a level cap for PVP modes like Leviathan Gauntlets (for example, LV60), and not having a level cap for PVE modes like OW.
What do you think?