Don't have access to the data to do the math on this - but the fuel exchange properly makes the treasury $$ on a month (minimal profits). Yet it largely ($$$$) devalues fuel farming through Zero land purchases.. why? Because it's so difficult making fuel, it's just way cheaper buying it.
My proposal is to stop selling fuel through the Fuel Exchange and only allow Fuel that was created by players through land.
Benefits:
- This will unlock a real demand/supply economy for Fuel
- Fuel prices can rocket, making land purchases make sense
-> This will in turn lead to more land transactions and land prices going up
-> It will also increase the daily active player base in Zero, because mining Fuel actually becomes profitable and a worthwhile thing to do
All in all:
- Players make more money $$$
- Land value goes up $$$
- Attracts new user base who buy land for the ROI ^^^
- DAO Treasury makes similar income as Fuel Exchange from the Land nft transaction revenue
+++ Dao Treasury makes % of revenue from Fuel sales (similiar to the NFT Land transaction commision)
Anecdotal experience: I purchased a plot of land this past week thinking it would be a great fuel source, but I was very disappointed to learn that my fuel wasn't worth anything.. which in my opinion makes the whole Zero game pointless. If there's no economy in Zero, why would people buy land? There's just simply no point in the game as it stands currently. At least if Zero actually served a purpose in creating Fuel and Fuel became worth something, it would attract a strong user base.