#Remove Illuvial Levels, Add Account Level

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winter temple
#

So clearly theres going to be a move toward lowering the power level of illuvials, at this point i feel that the levels are whats unbalancing all of this. This is coming from a non-biased perspective, i have spent a ton of time and money/energy in leveling.

If we remove levels, it will make it easier for players to play leviathan, since they will just need to farm or grab illuvials off market without having to spend too much time/energy, its more right off the get go.

Leviathan will become easier to balance, with just based off pure illuvial stats.

We can than possibly implement a User Account Level, where whenever you go into an overworld, arena, etc you gain XP for your user account, and there will be Quests/progression and exclusive rewards for reaching higher and higher account levels, such as cosmetics, emotes, disks, skins, etc . With this you can also implement a burning mechanism as well to earn/gain user account level XP.

This will still make good stat illuvials stay valuable, make leviathan easier to access for average player, and better for bad stat illuvials for the burn to user account XP/skin/emote/etc.

Thoughts?

lunar igloo
#

Why not try as it currently is before start making changes.... No one knows how this is going to unfold why should we rush decisions when there's no data to support them?

lofty raven
winter temple
#

when the leviathan will be based solely on the pure stats.... that would make good stat illuvials valuable...

lofty raven
#

its a lot of gas

winter temple
# lofty raven its a lot of gas

yeah, were replacing it with User Account Levels... where you grind to get your account level higher, which will have perks/rewards every milestone

winter temple
# lofty raven for your iluvs?

no, for the USER Account. nothing to do with illuvials, like your profile will be leveled, so when youre in Sanctum Mesa and rangers are running around they can right click your name and view profile, see your level, skins, etc thats what im suggesting

#

So the more you play arena, grind overworld, and so on you earn XP for your profile user account based on milestones, quests, etc

lofty raven
lofty raven
winter temple
#

with this system it will make it easier for players to get involved in leviathan as well.

#

while still holding value to good stat illuvials

lofty raven
#

i am not sure that we need to concentrate the 1st on skins than battles, leaderboard etc
I believe in cosmetics like an additional positive aspect but when we don't have anything now...

winter temple
lunar igloo
noble birch
#

If illuvial level remove how to fusion illuvial ?
I think will be have much change in game system

hollow trail
#

Account Level is coming anyways afaik, but thats not a reason to erase illuvial Levels.
I Like they have Levels, it shows you have history with your illuvial if it is of a high Level, connects with you and is a Progress bar people want to try to fill

winter temple
lofty raven
sturdy sapphire
noble birch
winter temple
sturdy sapphire
#

With this "ideas" it better not play, just making bots or multiaccounts with VPN... and earn airdrop for nothing... REALLY WE WANT IT?

winter temple
#

like dudes, i also have high level illuvials, im thinking about what to do for more players to play in leviathan otherwise youre not gonna get the rewards you think youre gonna get.

lunar igloo
sturdy sapphire
winter temple
lofty raven
winter temple
lofty raven
winter temple
lunar igloo
#

such drama over speculation... Why not just wait for official info? This idea is bad, I'm out.

lofty raven
#

i have a lot friends - they are ready to spend a lot money for team and leveling and ask me when??? i can't tell them - its time coz I won't they west a lot of money like me

winter temple
#

"i have levl 60 lets not do it who cares if theres 50 leviathan players only

winter temple
winter temple
#

but its gonna be touched like i said about 75%

lofty raven
#

i think about 2-3 season coz 1st season will have less rewards than should

winter temple
#

imo, without levels, Leviathan beccomes more popular than casual

sturdy sapphire
cobalt storm
#

I don't agree with removing levels or downgrading the stats.
If people think that they lose because they dont pay enough, there is a mode called casual.
People can go to casual if they want only their skills to matter.
So i would suggest to stop talking about this stupid subject, because it only makes it propagate.

winter temple
cobalt storm
hollow trail
sturdy sapphire
cobalt storm
sturdy sapphire
#

English is not my native language... maybe I misunderstood him... but it sounds clear to me... "let's forget everything that has happened from the beggining and before season 1 Leviathhan drops starts, let's really cut it down and nerf it"

cobalt storm
#

Still the levels are free. If we remove levels, then we are making the game lazy

gray cosmos
#

Love the account level idea, but sorry I hate the idea of removing illuvial levelling.

Competing at the highest level of anything requires a large time and usually a significant financial investment, why should illuvium be any different.
Why would a casual expect to compete with the most skilful/well funded with so little time spent in game.
This is why different leagues are necessary, but the lion share of rewards go to your "premier league"., and this will attract the spenders and the grinders.
With a focus on scholarships, this should help skillful/commited players to rise to the "premier leage" with very small financial investment.

cobalt storm
#

@gray cosmos i dont know if you want to be in the council. But you and @lunar igloo should be elected next

jovial crescent
#

We just need more interesting and fun ways to level imo. Rn it's about as fun as licking sandpaper. Imagine if illuvium announced double exp for all fire based affinity illuvials this weekend or something like this. We need PvP and PvE exp events to drive engagement and retention. This is how we make L60 achievable for all.

winter temple
#

good luck all

cobalt storm
gray cosmos
jovial crescent
#

Whales can push levels outside of events and pay the cost of doing so if they wish. Those with less time/money can wait for exp events to catch up and make the most of their time/budget. It's a win win imo

blissful quartz
#

A stat squish is coming so 50% on all stats won't mean 50% anymore it will mean a fraction of that. How do you propose this will create value for good Stat illuvials?

winter temple
#

at this point do whatever you guys want, if i could close and delete this post i would.

blissful quartz
#

It's a serious question to which I have not heard a serious response just people arguing that their way is better than the original implementation of the game which we have all been playing thus far....

sturdy sapphire
# blissful quartz It's a serious question to which I have not heard a serious response just people...

No, I say this system 6x50 stats + 1% lvl bonus is OK. It's been presented this way from the beginning, it supports the market, it supports active play...
On the other hand, the uncertainty of possible significant global nerfs significantly reduces the activity of players and "whales"...

I'm not against any minor changes to individual iluvials within the balance. But a global NERF of stats or XP is just stupid and a waste of the whole active player base that is here.

Only multiaccounts and bots can be happy... they will create a lot of accounts with zero investment of time/money, grab the rewards from the airdrop and show all active players the middle finger ๐Ÿ™‚

hollow cypress
#

I think it's fine as it his. But if we want to touch levels, instead of removing illuvial levels, you can burn the same illuvial to transfer exp. You either buy the exp on the market or play in overworld and then it is not as bad. You can play 3 of the same to level it faster or if you find a better stats, you don't feel as bad having a level 60

sturdy sapphire
outer saddle
winter temple
#

its completely up to you guys, i dont ever wanna hear someone tell me im biased about anything leviathan after this. remember, you guys chose this ๐Ÿ™‚

#

im certain people will get a nice wake up call tho in leviathan when the time comes

sturdy sapphire
# winter temple let me tell you, this doesnt make me unhappy, i actually benefit from you guys k...

I'm really looking forward to wake up call ๐Ÿ™‚ I would like to WIN! ๐Ÿ™‚ But TOP20 will be good too... ๐Ÿ˜‰
I admit that the last few days I've completely lost the desire to play and grab enbo or buy the last few missing 240+ ILV... Instead of average 4-10 T3 maps a day I play max 1-2 ๐Ÿ˜ฆ
This nerfs is big demotivationg...

PS: How much account have more than 50x 280+ Illuvials? 5? 10? Not more If my scaner not lie :)))))

lofty raven
sturdy sapphire
lofty raven
sturdy sapphire
blissful quartz
#

Will be refreshing beating the brakes off of someone that has a $10k deck only having spent $5 and watching the latest web3 gaming strategy video... can't wait

sturdy sapphire
# blissful quartz Will be refreshing beating the brakes off of someone that has a $10k deck only h...

5 usd vs 10000 usd probably not win... sorry, you have no chance to buy "trash T5 or T4 illuvials" to "end parts for it" for total 5 USD.
But yes, active player can use 0 USD in start... invest theire TIME: for playing, selling good Illuvials, sell ingots, shards... and earn money and win vs player, which only "buy" top package for 10000 USD and play "bad" ๐Ÿ™‚

For example me selling 300+ stats for "TOP players/whales" ... and play with the "rest" 240+ ... And it is competetive and I can win... If I have liitle luck, play good... and enemy play average ๐Ÿ™‚

outer saddle
blissful quartz
#

Brother Kieran literally described the goal as being able to beat perfect stat illuvials by playing better than your opponent

sturdy sapphire
outer saddle
#

Some players are sadly not in for the long-run success of illuvium and advocate for a worse game if it gives them higher chances of extracting the most amount of money in the short term.

blissful quartz
#

He mentioned mid stats vs perfect stats last time I checked mid stats are fractions of the cost of perfect stats

sturdy sapphire
winter temple
winter temple
#

im actually proposing something that i think is better for leviathan onboarding versus benefiting myself

blissful quartz
sturdy sapphire
winter temple
outer saddle
winter temple
outer saddle
blissful quartz
sturdy sapphire
outer saddle
winter temple
blissful quartz
sturdy sapphire
outer saddle
sturdy sapphire
shut pilot
#

i dont want to have huge advantage, i want total domination using the perfect illuvials i spent my money on

lunar igloo
winter temple
outer saddle
shut pilot
#

i just want to get what i paid for lol

lunar igloo
#

it's always the loud minority that makes the ruckus

sturdy sapphire
winter temple
lunar igloo
shut pilot
#

imagine you bought a lambo.
then the gov comes and nerf your horsepower: "the prius owners are complaining"

lunar igloo
#

unless you're on the group of the cry babies that say stats are too OP and "I don't have time to level up my illuvials"

blissful quartz
# outer saddle It is activly being tested internally, as far as i'm aware.

How can testing be done without the player base to back it up. Coming up with solutions to problems that don't exist yet sounds like a waste of devs and resources. There are real problems to mass adoption in the forms of bugs and crash in every game mode currently which have been around for months. Maybe we get a large player base if we fix problems that actually exist first before worrying about theoretical problems??

lunar igloo
#

catering to ppl who don't invest and don't play the game is the biggest mistake we can make

outer saddle
# blissful quartz So what you are saying is the that if we nerf stats then it ensures we get a lar...

To "ensure" anything right now seems unrealistic. I think it gives better chances for a bigger place to have a less polarizing gamemode. Instead of every medium sized wallet being dominated and it being impossible for them to reach top 4. Leading to a downward spiral in players.

The best solution I can think of to satisfy both sides is to scale stats back up with increasing playerbase. But the team has let us know multiple times after internal testing that leviathan right now does not even feel like a game anymore. Which is bad I think.

lunar igloo
outer saddle
lofty raven
#

a lot of ppl during month bought and pump level)

outer saddle
blissful quartz
outer saddle
#

And the chances of getting a high playerbase increase with a less polarizing gamemode imo. And proper incentivisation

lunar igloo
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to me this feels like whoever is calling the shots is fucking clueless about the game we have here. First the talk of hiding stats in the OW removing the little agency players still have. Now nerfing leviathan to accommodate for the whinny plebs. I swear they really know how to piss on their own game.

shut pilot
#

the whole economy is based on leviathan lol

lofty raven
outer saddle
winter temple
blissful quartz
outer saddle
shut pilot
sturdy sapphire
outer saddle
shut pilot
#

leviathan is about whales fighting whales. whats the point of having 2 separate mode but not polarizing

cobalt storm
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The reason we are not getting players is because all the game modes are bad.
Comparing to LOL which gave people a beautiful ranking system, which gives you borders, a system of progressing and things like that.
We don't have a good ranking system.
I would not mind playing leviathan if my placement was silver and played with people in silver.
But now people would not play leviathan or any game mode because we are playing rank #3000 with rank #1.
I don't think that people that have illuvials with medium stats would be upset playing against people with similar stats. Its not like their first encounter will be with the ones from challenger rank. They will have a progression system. Play with medium stats and low levels, then level the illuvials a bit, climb a rank, buy a better illuvial, climb another rank.

sturdy sapphire
#

And PC nerd every win vs Muhamad Ali in box :)

blissful quartz
lunar igloo
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I completely disagree with your take, leviathan needs to be extremely polarizing, and that's why there's different leagues.

#

otherwise you're just devaluing the illuvials and saying they're not worth it.

sturdy sapphire
lunar igloo
#

if you don't want to be obliterated by ppl who spent their time/money on their illuvials go play normal mode.

cobalt storm
#

If some player thinks that he is better than the opponent, but he lost because one of his illuvial had -10% on damage, than he should aproach casual. There you see the skill.
Leviathan is not a battle of skill, but a battle of money. It is not for everyone, and it should not be. Casual is for every single player out there.

lofty raven
cobalt storm
#

If i am a new player and want to play a good game i go casual.
If i want to try leviathan, i would go slowly. And climb the rank. This is a long term commitment.

sturdy sapphire
#

And -10% on dmg stats... with same lvl is less than 5% REAL different:
For EXAMPLE:
1000 BASE
+60 % LVL
+50 stat
= 2100 DMG

1000 BASE
+60 % LVL
+40 stat
= 2000DMG

2000 / 2100 = 4,762% different..

**How big different you can make with good tactics? RNG? (Critticall +300% DMG ...), affinity, element advantage? ETC ? ** Really less than 5% NOT = BEST tactick win over best stat ... ...

Simillar skill have less (4,7%) disadvantage ... and can have luck ๐Ÿ™‚

Why need nerf?

cobalt storm
#

Free to play players will have a nice game to play, while the crypto enthusiasts will have a good palce to show off.
Having 2 separate leaderboards.
Look at lol how it did with solo/duo and the flex (team)

sturdy sapphire
outer saddle
outer saddle
outer saddle
lunar igloo
outer saddle
#

yes, incentivisation plays a major role in all of this

lunar igloo
#

let's just see how it rolls before we start making changes please...

sturdy sapphire
sturdy sapphire
outer saddle
blissful quartz
#

I think having a concern is valid however pulling out the nerf gun and start shooting everything in site sounds like an over reaction to a theoretical problem

lofty raven
outer saddle
sturdy sapphire
lofty raven
#

tens of thousands will come here when I find out that the reward for the season is 50-100k, they will buy out all the iluvials, all the fuel, throw all the current whales into the top 100 and I will fight

lunar igloo
#

flat numbers won't work, everything needs to be %

lunar igloo
#

or if there are flat numbers they need to increment a multiplier based on stats/level

blissful quartz
sturdy sapphire
outer saddle
lunar igloo
#

and if then they can't figure it out as it is then they need to redesign the abilities to fit both game modes. Just don't punish the loyal small playerbase we have...

blissful quartz
torn cove
# blissful quartz Testing being done without the large player base with good Stat illuvials has no...

I think that is the problem warmachine the internal testing all had good stated illuvials so they put the mutipler Higher than necessary and they are just figuring out what the mutipler per stat point should be 10% is the current they are thinking it proably needs to be more like 2 or 3 % per stat point . Thats all it might turn out to need to be 8 or 9 they don't know they just need to try some things out and test it . a perfect stated illuvial is still going to be the best you can get and its still going to be 20% better than a illuvial with a 4 stat

sturdy sapphire
torn cove
#

Levels proably also are shading that becuase if everoyne has 60% bonus from levels in interanl testing than your opponent having 10% more on stats proably didn't matter as much its just numbers they aren't touching stats just figuring out the math behind the scenes for how those stats are applied. ANY computer game has to have balancing espically in early alpha like levithan is

sturdy sapphire
#

At least that would fill the time until season 3, which is... em, no comment.

outer saddle
#

I would assume they are testing all kind of different stat and level combinations to figure out the whole picture.

torn cove
blissful quartz
sturdy sapphire
sturdy sapphire
outer saddle
sturdy sapphire
torn cove
# blissful quartz If a stat squish is all we need to get a large player base then sure it sounds l...

I think your asking for A guarntee when the team can't give you that. They can tell you the Game AS is , is not FUN , it is NOT balanced, and its barely a game. It is Not ready for any adoption level at all right not not even whales. To get any expression of Skill and Straegy itno levithan mode guantlet they need more balancing on the impact of levels and stats. We should feel grateful to be involved in the early alpha many of you getting to even play on test net before the core community. You should not Expect everything to stay the same as it was at first alpha. Any decisions players make on investments based on EARLY alpha are HIGHLY speculative and i hope they work out but the best move for ALL players including whales is to make a solid transtion path into Levithan so that EVERYONE can get their feet wet.

blissful quartz
#

So overlooking something is most definitely a possibility then... such a drastic change should be off the table until it's actually tested with size. To do so is changing the fundamental importance of stats

torn cove
#

Not everyone competing at a high level but even joining in and buying illuvials Levithan is the only investment model for Illuvium gameplay right now . I was happy to hear such good solid game design principles coming for Kerian in the talk with players and i think they are on the right track.

sturdy sapphire
outer saddle
#

I think a constructive thought experiment for everyone here could be: How can we increase the player base (i.e., make Leviathan succeed) while fulfilling the promise to whales of dominating the leaderboard?

torn cove
#

The game pyramid of guantlet SHOULD BE STrategy ( team comp you build )----> Postioning ( SKill) ------ > Stats & Augments , IN that Order Currently the Pyramid is Stats and Level ------------------------------------------------------> Comp -> Augments ----> Skill

sturdy sapphire
# outer saddle I think a constructive thought experiment for everyone here could be: How can we...

start a "test leaderboard" with small "price budget" ๐Ÿ™‚

Have stats, have feedback, have data...

And will see if big% of players or whales say: Its prety nice! Just need rebalanc Axodon, Scoriox and Squizz, because too strong (only example!!) and it perfect...
Od they say "It is a piece of sht", no playeble, waste of time and money. Turn it off or absolut rework.

**Easy, simple, cheaper. **

blissful quartz
#

So stats won't matter...

#

Got it ๐Ÿ‘

sturdy sapphire
hollow cypress
#

Stats, very little and level almsot non-existent if we go the route kieran was talking yesterday

hollow cypress
blissful quartz
#

With what Kieran said then illuvials are worthless and no need to play overworld or buy fuel

sturdy sapphire
outer saddle
hollow cypress
#

he wants to give 20% bonus (15% stats and 5% levels)

torn cove
blissful quartz
#

Hop inVC for one sec so I can explain

blissful quartz
#

It won't be anywhere near 20%

outer saddle
# blissful quartz Were you there?

We have access to what Kieran said, so weโ€™re basing our discussion on that information. If thereโ€™s anything weโ€™ve misunderstood or missed, please feel free to clarifyโ€”accurate information helps us all stay on the same page.

shut pilot
torn cove
# blissful quartz Were you there?

I was there and he CLEARLY said he doesn't know what the Number is going to be it could end up at 40% or it could end up at 20% they need to test but what is clear is the 110% that you get now is TOO MUCH.

lofty raven
# outer saddle I think a constructive thought experiment for everyone here could be: How can we...

make newbies buy teams for 50-100 dollars and humiliate whales, taking all the rewards

take away iluvials from whales and give them to the poor

sell half of the treasury and give them to the poor, but they will not buy iluvials, but will sell everything and will say that they have nothing to play with

or spend a couple of seasons with decent rewards to show that skill, levels and stats win, and not freeloaders. Show that if you have skill and you develop a deck, then there will always be a result. Show that even with an average deck and clever game you can punish whales and take high places in the rating. With the help of quests in OV, encourage points for pumping iluvs. And players will start pumping characters and collecting iluvs

What option is better I don't know

tough plover
# blissful quartz With what Kieran said then illuvials are worthless and no need to play overworld...

Wdym? you still have a big edge but now when you win you don't stomp the opponent and he in return has an enjoyable experience the edge doesn't dissapear it's smaller this mode needs to make sense for someone who invests let's say 1000$ not only people spend their life in the game or buy with crazy amounts of money the whole idea of illuvium is to be a mainstream game and imo this will help on the long run

sturdy sapphire
torn cove
#

He also clearly Said he wants STATS to be more important than levels about 3 to 1

outer saddle
lofty raven
sturdy sapphire
torn cove
#

Look Just going to say this if newbies spend 100 usd and are defeating whales i've got 2 things to say to them lol.... GG ( Get Good ) right warmachine?

blissful quartz
#

First get what he said correct then we can discuss he said balanced to him would essentially be where a mid stat player beats a high stat player because he outplays them. If only need to watch a web3 gaming video and $5 worth of mid stat illuvials to be rank 1 where do you think that leaves the price of anything ie land fuel illuvials?

sturdy sapphire
torn cove
blissful quartz
#

Lol that leads to other issues ie corner cheese strats and fotm if you let it be based on that fine but it will crush the economy

blissful quartz
lofty raven
torn cove
#

If you have a 10% advantage so someone who is not as good as you at the game you are not losing ever

lofty raven
blissful quartz
#

Skill>stat=economic disaster

torn cove
hollow cypress
torn cove
#

In reverse it sounds like you want to say ( Well i 'm gate keeping my good stated illuvials ) which i have atleast 6 or 7 perfect stated or essentially perfect stated illuvials myself but that doesn't mean i should get to win every game. Thats not a game. Your comming off as gate keeping and asking for guarntees like somethings being taken from you. Levithan gauntlet isn't done being built you can't tie their hands you just have to let them build the game in the way they think is best for their vission other opitons where given to solve these problems and community didn't like them so stat adjusmets are the path the team is having to take

blissful quartz
sturdy sapphire
tough plover
sturdy sapphire
blissful quartz
#

Go for it. I will say this it will end the way fuel prices did...

torn cove
hollow cypress
sturdy sapphire
hollow cypress
sturdy sapphire
sturdy sapphire
# torn cove ? No way in hell your winning a single game against people with 60% stat increas...

240+ can win vs 300 if player is little better **I am willing to bet real money. **
240 vs 300 IS REAL 3,7 - 4,7% Advantage in total HP or DMG ...

Why argue? Come on, take the $500 and set up the testing conditions.

again...

And -10% on dmg stats... with same lvl is less than 5% REAL different:
For EXAMPLE:
1000 BASE
+60 % LVL
+50 stat
= 2100 DMG

1000 BASE
+60 % LVL
+40 stat
= 2000DMG

2000 / 2100 = 4,762% different..

How big different you can make with good tactics? RNG? (Critticall +300% DMG ...), affinity, element advantage? ETC ? Really less than 5% NOT = BEST tactick win over best stat ... ...

Simillar skill have less (4,7%) disadvantage ... and can have luck ๐Ÿ™‚

Why need nerf?

sturdy sapphire
tough plover
blissful quartz
#

Just remove stats so there is no barrier for a new player to get rank 1 is all I hear when you say skill beats stats everytime..

sturdy sapphire
blissful quartz
#

Let me ask you all who actually play competitive will you be happy when anon is rank 1 and you have no way of beating him because he outskills you everytime?

#

Or will you say we need to handicap him and nerf his ability in game in some way shape or form because he outskills you that is the slippery slope you are going down

tough plover
summer seal
#

whity don't like this

blissful quartz
#

Changes are not the issue gutting a core fundamental such as stats is a reason to reconsider why anyone is paying for anything

sturdy sapphire
sturdy sapphire
blissful quartz
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Cause keep in mind that is how your reward will be determined

sturdy sapphire
# blissful quartz What's your rank currently?

Dont play leviathan in this account public and seriously... just sometime testing new combos... in private games. I don't see any reason to show possible tactics to others if I'm only losing now and gaining nothing. When there's a real ranking, I'll play. Now I played OW for better stats and XP ๐Ÿ™‚ Thats the best prepare for leviathan now... Well, I guess it was... but it'll probably be for nothing. Just waste of time and money.

blissful quartz
#

Ie what everything else has been thus far

sturdy sapphire
blissful quartz
#

Disenfranchising your most loyal committed and invested player base to pander to n00bs thinking you are making it accessible for n00bs when in reality bots and scripts who will dominate the rankings and reap the lions share of the rewards and extract the most value from your community yet again happens time and time again.... it's a bold strategy cotton let's see if it pays off for em

#

Keep in mind now bots and scripts won't have the barrier to entry of having to own good Stat illuvials either so they will just shit on even the most rare teams for pennies on the dollar the game is not complex enough to counter this factor and no one but myself has said a word about it

limpid gust
#

I am against a big nerf in stats, but saying bots will crush people is just not right.
Bots sucks ass, and it is easy to ban

blissful quartz
#

Have you played a competitive game where bots and hacks run rampant? Ie cod with aimbot and wall hacks?

limpid gust
#

Its not bots, its glitch. And they could ban them if they really wanted to. They are just not incentives to focus on that

blissful quartz
#

I don't think you have insight to how it works. No offense

#

You have bots that can run your games with your scripts over and over endlessly climbing ranking

#

With no incentive to focus on it then it will be a problem much like why we have scans now

mossy sky
#

Concerns over the Leviathan mode are unnecessary. Players will have access to a free-to-play ranked mode with rewards. Those seeking greater rewards can choose to play Overworld, level up and hunt good quality Illuvials which is something good for the game economy.

Making Leviathan close to free-to-play risks destabilizing the game economy and will lead to multi-account exploitation on the leaderboards, this is something that will occur with the free-to-play rank leaderboard.

lofty raven
mossy sky
fading spire
lofty raven
lofty raven
blissful quartz
blissful quartz
#

When in reality if you allow for weak stats illuvials to beat high stats illuvials all you have successfully done is make it so stats do not matter ie all go to zero

thorny lion
mossy sky
blissful quartz
thorny lion
#

Lol u guys keep living in fantasy land, im sure that will work out well

blissful quartz
#

The game is not ready for player base growth period full stop

lofty raven
#

team choose 2) easy

mossy sky
blissful quartz
#

Exactly

lofty raven
#

but it seems to me they have already died and left the world of Ilyuvium)

thorny lion
mossy sky
lofty raven
lofty raven
fading spire
lofty raven
lofty raven
sturdy sapphire
gray cosmos
sturdy sapphire
sturdy sapphire
fading spire
mossy sky
sturdy sapphire
sturdy sapphire
blissful quartz
#

Send it all to zero is all I am hearing from people claiming that making it all free to play is the way

sturdy sapphire
thorny lion
mossy sky
sturdy sapphire
thorny lion
blissful quartz
#

This is the whole point they have stage 0 runs and those good Stat illuvials are actually valuable right now they have free to play game modes with rewards and this guy tail less is saying we don't understand.... if this is the last jenga pc holding the economy they want to remove it... disaster is what is coming from all of this just look at lands and fuel prices...

sturdy sapphire
#

No stats = no OW runs = NO FUEL inquiry = NO LAND value...

What remains? Casual Arena :))))

thorny lion
blissful quartz
#

And the point is you are both dead wrong...

#

Just look at fuel prices and and land prices if you don't believe me

sturdy sapphire
fading spire
mossy sky
sturdy sapphire
#

Probably 30-40% players dont know, how to accept offer.

BECAUSE The "accept offer button" for the illuvial on Iluvidex doesn't work. You have to go to the overview of all offers, where you can't see anything about the given illuvial except for the ID...
BUG on the website for 1 hour to fix... BUG known since at least July!

fading spire
sturdy sapphire
blissful quartz
#

Equal outcome not equal opportunity is what they are proposing

elder gyro
#

Currently it takes an enormous amount of time to reach LV60.

If that's the case, why not drastically reduce the EXP required to reach LV60, making it easier for even light users to reach LV60?

In order to achieve good results with Leviathan, it's unavoidable to spend a little time farming in OW.

We need to carefully decide how much "a little time" is, and it's not clear how we should respond to users who have leveled up under the current specifications.

blissful quartz
#

At this point it's clear that stats will be insignificant and that levels will be even less so. As far as the handling of anyone who has wasted time and/or resources you will be brushed off as an extractoor or a speculator this samething happened with land owners and mark my words will happen with rare illuvials

brittle storm
#

I've read about 4 of your comments so far @blissful quartz am I right in saying you are making it out like we're going to change leviathan so tier 0 units with no level and terrible stats can beat tier 0 units with high level and perfect stats?

blissful quartz
#

Kieran when you described to me that what balanced looks like in your opinion last night is someone with mid stats beating someone with perfect stats is possible is balanced. Is that not what you said?

brittle storm
#

What are the skill levels of the players? Or the same skill?

blissful quartz
#

One guys has played countless of hours and the other just watched the most recent web 3 gaming vid including the latest flavor or the fotm broken comp/ strat ie the corner strat you all complain of currently cause there will others in the future rest assured of that it happens in every competitive game

brittle storm
#

The example I gave you is if someone buys $500 worth of Illuvials and is the best in the world they should have a chance to beat someone who has a $5000 deck and is terrible at the game.

That is all I said to you. What you are saying I said is not even close to it. And I get what you're doing, exaggerating things to make a point, but you're skewing reality which is pretty frustrating to argue against.

blissful quartz
#

Are you available for VC currently?

#

Much to type but would take 30 secs to say

brittle storm
#

I'm not going into voice chat for two hours to explain this to you again. I reiterated myself many, many times yesterday. I would understand if you weren't there but you know exactly what I said, you're just finding it hard to accept that MAYBE this testing we're doing could actually be a good thing. Remember, it's testing, and even before trying this new balance you are saying this is preposterous.

#

I even gave you a marbles analogy, what more could you want!

blissful quartz
#

How will you test the exact scenario you are describing ie best in the world versus n00b given the change to stats in the equation if we don't even know who is the best in the world. What I am saying is what you describe can not be tested the way you are describing balance... and that is somehow preposterous??

outer saddle
lofty raven
outer saddle
blissful quartz
# outer saddle Can you elaborate: why do you think the values (e.g. 110%) that have been decide...

we currently have a system where by any new player can purchase mid stat illuvials for next to nothing and be able to boost their stats higher than the current +50% max bonus to stats that the hexagon offers. It can currently boost as high as +60% bonus to all stats not just relevant ones for future proofing against changes to stat utility and is based off of levels so that it incentivizes going into overworld so the game economy does not crumble ie land prices fuel prices. For less than $2(at current fuel prices) you can do 2 stage 3 runs in less than an hour and get roughly 6-8 illuvials +40% bonus to all stats so your mid stat illuvials become more powerful than a perfect stat illuvial that is not leveled. If the argument is currently new players wont spend pennies on good stat illuvials and $2 to level them so we need to close the gap then what makes you think they would buy more expensive illuvials when the assets become more valuable due your proposed change?? If you have a better suggestion please state it and explain why it is better. This is a thought experiment to get the most players we can playing leviathan

inner pond
#

I like the idea of having to level new illuvials from new waves as the years go on. User acocunt level would make each illuvial feel more generic. Even now, I like the thought of having to target my favourite illuvials to level based on which i prefer at the time. I'd rather them make the benefits/reward of leveling less generic and give more choice, but not replace the individual leveling.

It's also nice that Leviathan players have to put some effort into leveling based on their strategy and not purely throw money at the game. Helps add a balance to money vs time for average stat players vs whales that don't want to bother leveling

blissful quartz
#

all of this is to illustrate you have options even as high as tier 5 which cost more or less what rares cost in something similar ie magic the gathering. We are not talking about $2k per good stat illuvial which i would see as a problem for new players trying to enter leviathan

blissful quartz
blissful quartz
# outer saddle Can you elaborate: why do you think the values (e.g. 110%) that have been decide...

i think what you are after when you say a reduction in the barrier to entry for new players is more hand holding if you will a base point to start from for which there is already a proven solution to that. they have them in other tcg's pre constructed base decks to which they can add to or swap out as they progress as a player with a larger collection and achieve higher levels of skill. it would be a list of a curated starter team of illuvials along with pricing and so on

blissful quartz
outer saddle
#

Thank you very much for doing all this research and proving the data you found out! Will take this into consideration moving forward. Appreciate you!

winter temple
#

in this case best thing would likely be to do this: #1300803600150298645 message

at least for 1 season so people play with current lvl system and than we will know what to do,

#

again, the only reason this thread was made was because a change to levels was mentioned that will definitely be coming.

#

im not for touching stats like stat rerolls which clearly majority are against, even you can keep stats for levels, but i am not against balancing the power % of the stat/level to something that make very much sense.

like for example if they made each stat up 5% instead of 10%
so it can be max stat 25% increase on all pure stats instead of 50% if it makes sense

outer saddle
#

I believe it might be the best for us to trust the team to figure out the optimal way to introduce Leviathan especially in the first iteration, rather than holding onto outdated numbers that may have been placeholders rather than the ultimate solution. We should remember that there are full-time, experienced professionals on the development team with decades of expertise. Ultimately, both the team and the community share the same goal: to create the best game possible and give Illuvium the greatest chance for long-term success. If the community doesn't like what they introduce we can iterate, but iterate before we see the first final solution from the team seems counterproductive.

#

That being said, I'm confident that the team has listened and heard these conversations about the matter and will very much take this into consideration.

lofty raven
lofty raven
outer saddle
#

If the game-mode is not well designed from the get go it could very lead into a downward spiral of low playerbase, leading to Illuvium not being able to justify the rewards and tournaments we would like to see being directed towards leviathan because nobody plays it.

lofty raven
blissful quartz
outer saddle
blissful quartz
outer saddle
winter temple
#

Division based ranking like Gods Unchained

blissful quartz
#

It won't matter if you squish stats but a new players first game is against whity anon and you will it?

gray cosmos
# outer saddle What would you suggest? Something similar like we've seen in Pokemon with differ...

Pokemon also have elo, ranks and leaderboards.
The leagues are there to try to cater to different demographics of people. Casuals, whales etc.
Master League is known as the whale cup as it requires a lot more grind and money to catch/train the necessary Pokemon, whereas Great League is the every mans cup. The most accessible due to the low level requirement and easy accessibility of the Pokeomon required (No Mythical or Legendaries permitted).

blissful quartz
#

Similarly in magic the gathering they have a game mode called pauper you can only use commons and uncommons no rares or mythics and you can only have 1 copy of each in your deck

gray cosmos
#

Exactly I think something along those lines is the correct path.
Having just 1 "league/mode" and trying to balance that to please everyone, Tall order to say the least.

stray ivy
# winter temple So clearly theres going to be a move toward lowering the power level of illuvial...

My personal opinion is that this isn't the right way to go.

Each game has to deal with power level from TRAITS and LEVELS differently. Right now we're focus on Arena (obviously) and the power gained from these things is a bit much.

It's all about finding the right balance.

If levels are nothing, then we don't incentivise people to play the game. Remember, playing Arena levels up your illuvials, and we want to have the ability to have events where you get 3x exp in Arena for 48hrs (as an example).

If levels are too strong, it dilutes the power of traits.

And if traits are nothing, it gives no incentive to have better Illuvials. If traits are too powerful then it can be a blocker for new players to enter because it will feel 'too difficult'.

So as I said, I think this is more an issue of us getting the balance wrong, rather than having the wrong system.

winter temple
#

For me personally, as long as you dont touch the actual stats (the stats that we get after capturing the illuvials or fusing them), feel free to do whatever to balance.

stray ivy
winter temple
stray ivy
# winter temple The hexagon stats when you capture the illuvials

Sorry I'll try to be more clear.

Those 'hexagon stats' are called Traits. They go up to 5.

But then, we take those Traits and we convert them into stats using a percentage modifier.

Are you saying you don't want to change the Traits of the Illuvials already caught, don't want to add more values to them (like go up to 7), or are you saying don't change the percentage modifier?

winter temple
stray ivy
#

Ah ok. We won't be changing that. ๐Ÿ™‚

#

FYi, different games will have different needs and different stats. So how the traits manifest in other games will be different. There's an underlying raw number you get when you catch an illuvial. That single (ridiculously large) number, is converted into the stats for each game differently. I'm pretty proud of it as it naturally works in any game we create and you can tell before hand with pretty good certainty how good your illuvial is just from that one number. (It's how we generate your trait purity indicator)

#

So if the TPI is high, you know your illuvial will be good in all our games.

#

It's not 100% accurate (and it never could be), but it's literally as close as we can get.

lofty raven
# stray ivy My personal opinion is that this isn't the right way to go. Each game has to d...
  1. Better do 3x exp in OW for 48hrs. Why Arena? We are now spending a lot of fuel and time in OW and increased economy and Arena - doesn't need to buy fuel. Add some boost for OW for fuel and I think the correct way. Gym or boost OW. this is my opinion. I was thinking of making something like a 48 hour boost scroll for that solon or hyperion
  2. I'm not sure that after the balance of stats and levels, players who haven't done it before and like some of the consuls, consider it boring - will now say wow, you need to catch good stats and pump up the level to 60. As I understand it, your goal is to reduce the influence of levels 60 and above.
    I have a question, so after the balance, players should start doing this, although before if they did this, they would get a good increase in the stats of the iluvial
stray ivy
lofty raven
#

I thought we would show look - stats and levels are power, here are boosts for lvl in arena and OW. Go everybody. But if the difference between 50 and 60 is barely noticeable, no one will do this, because now it takes 1 week and 50-70 runs = 42$

blissful quartz
# stray ivy My personal opinion is that this isn't the right way to go. Each game has to d...

Aaron i would really like to hear your thoughts on this
"we currently have a system where by any new player can purchase mid stat illuvials for next to nothing and be able to boost their stats higher than the current +50% max bonus to stats that the hexagon traits offer. It can currently boost as high as +60% bonus to all stats not just relevant ones for future proofing against changes to stat utility and is based off of levels so that it incentivizes going into overworld so the game economy does not crumble ie land prices fuel prices. For less than $2(at current fuel prices) you can do 2 stage 3 runs in less than an hour and get roughly 6-8 illuvials +40% bonus to all stats so your mid stat illuvials become more powerful than a perfect stat illuvial that is not leveled."

blissful quartz
sturdy sapphire
#

"nice" new record... Is this really unrelated to the uncertainty surrounding the nerf, Leviathan, and Season 3? Does the economy really need nerf stats the most?
GJ... Next week we will have what price? + 3000% free? ๐Ÿ˜ฆ

tough plover
#

I see the same 3-4 people refusing to understand that it's a balance when it comes to stats they are "nerfing" the gap between stats so it makes it more enjoyable for everybody not just 50 people, fuel bonus it's not "free" it's a marketing trick people are selling it at a lower price giving you the impression that it's free maybe try to see what's the bigger picture when it comes to this changes

sturdy sapphire
# tough plover I see the same 3-4 people refusing to understand that it's a balance when it com...

Hmmm, and you know how stats works? That stats on website is BAD? That different between LOW AND TOP STATS IS BIGGER, because does not apply BASIC STATS +* (LVL + stats bonus), BUT BASIC STATS * LVL * stats bonus? Why you bigger different and nerf it? May we It would be enough to use the data that is presented as official on the official illuvidex website...

And who say balance is "must be"? Kieran? Which say "Leviathan was play by small amount of people"? = Have small sample of data? No DAO Voting? Are different data used for argumentation and in the game than on the official website?

blissful quartz
tough plover
#

This balance gives the team the oportunity to present leviathan not a p2w whale mode but a mode where you can spend let's say 1000$ and have a chance to be in top 1000 if you spend time learning the game and leveling up your illuvials... atleast that's how i see it

sturdy sapphire
sturdy sapphire
blissful quartz
# tough plover I have seen you so many times exaggerate your argument not sure what you are tal...

This is your assumption. You are assuming that a nerf to stats won't allow bots to compete with good Stat illuvials. Just as assuming nerfing fuel production to lands wouldn't have a reduction in screen time for zero players...when you open the flood gates to bot and have zero barrier to entry they will reap the rewards from the community just as they did in season 1 or 2 this is not theoretical fear such as your view point but actual fact...

tough plover
blissful quartz
sturdy sapphire
snow crow
sturdy sapphire
hollow trail
blissful quartz
snow crow
blissful quartz
snow crow
blissful quartz
#

Anyone else care to bring actual facts?

#

Step right up @tough plover

lofty raven
blissful quartz
#

About how cheap are great stat illuvials currently?

tough plover
lofty raven
blissful quartz
blissful quartz
tough plover
sturdy sapphire
tough plover
# blissful quartz Oh you mean these?

First you show me bad stats and present them as good stats, then you show pefect stats... what's going on... you do realize that there is an inbetween no?

blissful quartz
#

Lol you complain when I show you facts and then you complain when I show your more facts. What U like fiction?

blissful quartz
blissful quartz
sturdy sapphire
blissful quartz
blissful quartz
sturdy sapphire
blissful quartz
#

It's as if he has no clue what he is talking about..

blissful quartz
tough plover
blissful quartz
#

Have you competed in any tournaments?

#

Have you beaten anyone recognized as a top tier player?

tough plover
snow crow
blissful quartz
#

Lol post more emotional based replies instead of giving facts...

#

Do you understand how you climb rank in the current set up?

lofty raven
#

that funny see comments from ppl who don't play and who sell everything that is caught )))

blissful quartz
#

It's hilarious this guy... trying to tell me what rank i can reach and he can not give me an instance of him competing at a high level or understanding you can climb rating without being 1st every game

sturdy sapphire
tough plover
#

Whatever i presented my points you do you guys.. good luck

sturdy sapphire
blissful quartz
sturdy sapphire
#

And if I don't turn off my computer at night, I'll be better for another 12 hours ๐Ÿ™‚

blissful quartz
#

Most people making these arguments don't even realize you climb rank by coming in 4th place you dont have to be 1st every game and you don't have to beat everyone to surpass them in a leaderboard

tough plover
blissful quartz
#

But on a serious note where is the 1/5 kukka?

#

Would be a perfect experiment to showcase this is to have you play 5/5 super soldiers and whity play these illvuials you say are not good... and see if he does just beat the brakes off of you....

hollow trail
lofty raven
#

)) failed fuse(

blissful quartz
#

There is however a moderately priced solution to this

blissful quartz
#

Max hp and omega too

hollow trail
blissful quartz
#

Nice screenshot angle is great