#IIP-XX- Illuvium Beyond Leaderboards and Rewards structure redesign

1 messages · Page 1 of 1 (latest)

native estuary
#

This proposal outlines key updates for the upcoming Illuvium Beyond Wave 3 sale and the continuation of the Illuvium Beyond Set 1 Leaderboard. We aim to address missed rewards for Set 1 Leaderboards, provide clarity on the ongoing leaderboard structure, and introduce exciting new competitive and community-driven elements for the Wave 3 sale. These changes are designed to enhance player engagement, ensure the sustainability of the ecosystem, and create long-term value for participants through refined gameplay and reward systems.

Please read the full proposal:
https://docs.google.com/document/d/1Udux5jR0XFrBlOzD2ErVzEz8xpjSaZ8VIUgslWv4qjw/edit?usp=sharing

ruby stirrup
#

Nicely done. Fully supporting it

ruby stirrup
#

The increased rewards and narrower range in this proposal will create a more competitive environment for climbing the leaderboard. People will be motivated to strive for higher levels as they see the potential for greater rewards with each incremental achievement

hazy jasper
#

On the whole I think the proposal looks great, there are just a couple of concerns.

However, this sale will have a slightly different structure to emphasise that Alpha Illuvitars have no functional differences compared to regular Illuvitars—they are simply the first of their wave.

These Alpha D1sks will go live simultaneously with the non-Alpha Wave 3 D1sks, meaning there will be no exclusive Alpha-only period. Everyone can begin their Wave 3 journey together.

These statements are contradictory, according to the second statement Alphas will no longer even be the first of their wave. This being the case, you do have to seriously question their legitimacy.
A 1st edition that isn't even a 1st edition is nothing other than a gimmick.

candid pilot
#

Love the proposal, however there's no rationale on the alpha sale changes. Would like to see some of it there.

  • Why such low numbers (even less then what was sold in wave 2).
  • Why releasing simultaneously (this means contrary to what's written that they're not 'simply the first of their wave').
#

I will say I much prefer this change to a quantity limit rather than a time limit for the alpha d1sks. This way we can control the supply and not end up selling over 40k alpha d1sks like it happened with wave 1.

hazy jasper
# ruby stirrup The increased rewards and narrower range in this proposal will create a more com...

I was just going to argue the exact opposite 😅 . I think there is less incentive to push higher as the reward for doing so is diminished, especially the higher you go.
It was far more beneficial to push the next spot with the previous reward structure as the reward bump was more substantial for doing so.

Considering the necessary expenditure required to get to the next spot I think we will see a lot more complacency.
Juice wont be worth the squeeze as they say.

lofty anvil
#

Comparing this to Kieran's proposal here are the key differences from what I can see:

Set 1 Leaderboard(Main leaderboard that is persistent) will increase from 100 to 250 ilv and will reward 200 players ✅ Like this move altogether.

Wave 3 leaderboard to replace airdrop structure and weekly rewards. Will now be a one time payment at the end where players will get a portion of 2000ilv +some sales share. I'm conflicted with this one.

The airdrop was meant to be a way for small wallets to participate in hopes of hitting a lottery and securing a nice amount of airdrop points. Now it just feels like a secondary whale pot, but only for this wave and only one time right at the end of the sale. There is a good chance this will increase revenue overall by allowing new whales to battle over top positions, but I feel like these players are already engaged for the most part and smaller wallets may be hesitant to participate.

Introduction of Wave 3 alpha disks - agree with Alexa and Fillow, but adding it has no harm ✅

#

Also what happens when ILV hits ath of 2K? 😏 10ilv/eth 👀 lol jkjk

candid pilot
native estuary
#

Will respond to the other questions too - i have to get some tech info internally first

bleak jetty
#

My suggestion is to set the additional ILV reward for every eth purchase in percentage. Currently, it is ~14.5%, why not make it as 15% of eth spent

native estuary
# lofty anvil Comparing this to Kieran's proposal here are the key differences from what I can...

You have already formed your mind to the idea that we ((the dao) should be carrying abit of the players risk by giving something back for your purchase in a form of points?(ilv)
It doesn't have to be like this, as that is just a rebate, taking the risk of their investment down. I want to get away from this honestly.

We've done 4 separate sales for Beyond without airdrop points. A normal d1sk is still a small purchase and getting a holo T5 out is still a 'hitting the lottery' feel?
This doesn't change imo?

Also - with a redesign of our community and personal goals - just participating in the sale WILL be rewarded.

lofty anvil
crisp narwhal
hallow bramble
#

I like this proposal and the direction it’s going.

Well done mr @native estuary

native estuary
# candid pilot Love the proposal, however there's no rationale on the alpha sale changes. Would...

Fair points and ive been trying to crack my brain over it.

Like the last 2 waves, the Alpha sale gets in the way of the actual sale. I desperately want to get rid of this effect.
I feel like we should kick off the sale with everyone who wants to particpate all at once. Not have people wait 24 hours before they can join in on the fun, because they dont have the money/think its worth the extra $ for Alpha disks.
So to me, that always felt a bit of a let down once the sale started.

However - i also don't want to remove the ability for people who do value having a first edition like thing of this collection. Its a nice to have and a flex for sure.

Psychologically - to me, an Alpha Holo still is cooler than a non alpha Holo.. why.. dont know.. our brains are strange like that.. 😛

I learned now that technically it cannot be done to have the normal d1sks always start at a higher mint number than the first alpha's so that'll need a work around and a change.

I think i prefer to have the Alpha's live at the get go - and apply a 'first come first served' strategy.
Limited number available, no longer for sale once sold out - auto switch to non-alpha and possibly... But this might open a can of worms - same price as normal d1sks.

-Please Discuss- 😂

candid pilot
# native estuary Fair points and ive been trying to crack my brain over it. Like the last 2 wave...

Yeah I get the point that the alpha sale kinda gets in the way of the actual sale. IMO this comes from 2 things. The sale lasting more than 1 day. And not selling out.
Here's what what I would change from the previous Alpha sale in order to keep Alphas like real first editions.

  • Limit the Alpha sale to a 24 hour period or until sold out.

  • Limit the number of Alpha Standard and Mega D1sks (I would however suggest a slightly higher number than what you mention in the proposal so wave 3 Alphas don't end up even rarer than the wave 2 Alphas).

  • Don't change pricing. Let them cost the 2x premium.

  • Love the idea of Alphas giving extra individual stretch goals.

native estuary
# candid pilot Yeah I get the point that the alpha sale kinda gets in the way of the actual sal...

Yes agree with almost everything here.

The only thing Im reluctant on is the amount.
If the goal is to not let them get in the way - ideally it would be sold out in minutes. That is also the best headline to create.
Illuvium sells out 5000 D1sks in 10 minutes or whatever 😛

So from PR and look&feel - I'd like to get it to a place where its there for all hardcore fans, ready at minute 1 - and not there for everyone who doesn't care too much about that stamp and just wants in on the fun.

hard things to balance for sure.

Looking forward to more ideas and opinions.

candid pilot
native estuary
candid pilot
# native estuary Yeah i think with the pauze and market that we've had, things will look more lik...

yeah for sure. I also think it's somewhat important, from a collectors standpoint, to try and retain previous waves rarity. This is easily achieved by having a limited alpha supply instead of it being limited by time which can lead to unforeseen situations. And with each passing wave we can gradually increasing the supply.

So yeah I'm with you that it's better to start with a low supply for now. But I also think it should be slightly higher than wave 2 for the reasons just mentioned. Wave 2 IMO was the bottom of interest we'll ever seen in Beyond (if everything goes right).

agile helm
#

Appreciate the hard work writing the proposal 🙂

In general i like it and upvote it.

1. Missed rewards
still don't like it too much, since it doesn't make sense to pay out rewards if there's no game to play but i understand why it's done and can live with it. (Nice it's mentioned in the proposal that that won't be the case anymore in future)

2. Expansion of the leaderboard and increase of rewards
With a growing ecosystem it could make sense to also increase the number of top participants being rewarded. Especially with the nature of the game that has been set.

3. Introduction of a wave leaderboard
I really like that. Potentially a big weapon to onboard new whales into beyond, and for sure pushes sales with how it is set up with an increasing reward pool. I feel 2k ILV upfront is unnecessary high, since you just need a slight poke to kickstart it and from then on the pool carries itself. Slight poke we already have from all the other incentivations and i guess the wave pool could totally carry itself. I don't have the exact numbers of the last sale and too lazy right now to look them up. But with some ballpark bad memory calculation and without factoring in increase rewards for legacy leaderboards and the impact of the increasing pool for the wave leaderboard, i guess we looking arround 8k- 10k ilv rewards pool. Which could end up a fair bit higher because the extra incentives.

4. Alpha sale
i like the goal, we shall see how it plays out.

crisp narwhal
candid pilot
crisp narwhal
candid pilot
native estuary
#

https://docs.google.com/document/d/1sChAVAM_YClHhMcUioKgH-Vk2GQus7wdXxCfgEJ8P-Q/edit?usp=sharing

Revised version regarding the Alpha sale - after some more insight it is quite obvious there is a mistake in the rationale there. (Thank you all for the help and the insights, I can't make everyone happy with this i'm sure, but we are definitely trying 😂 )

Wave 3 Alpha Sale
As with the previous two Waves, Wave 3 will also feature an Alpha Sale.
However, this sale will have a slightly different structure to emphasise that Alpha Illuvitars have no functional differences compared to regular Illuvitars—they are simply the first of their wave.
To highlight their uniqueness, we are introducing a rarity factor for Alpha D1sks.

There will be a limited release of 2500 Alpha Standard D1sks and 1000 Alpha Mega D1sks, both launching at the start of the Wave 3 sale.
The only additional perk of the Alpha D1sks is that they will contribute more points toward both personal and community stretch goals.
The Price of the Alpha D1sks is the same as the Wave 2 Alpha D1sks.
The Alpha sale will take place for 24 hours or until sold out.
After this period or when sold out - the sale continues automatically with the normal D1sk sale.

distant cliff
#

So what we were referring to as Legacy rewards (currently top 100 with 100 ILV rewards per week) will end after set 1 is over? There was a lot of discussion if these rewards lasted as long as the project did, sounds like you are saying they don't and we end them after Set 1. Is that correct?

fathom knot
#

I really like this Rogier.
Although, I would make the Alphas available 30 -60 minutes earlier than the regular ones. Done along with the YT/Twitter stream talking about some of the best ones being opened and whatever else you guys have planned for that. It would increase sales of the regular ones as people will get the shopping bug as they wait. The trick is to not make them wait too long because then interest is lost. I'd also have something in that time where highest Illuvial opened during that hour gets some kind of prize to encourage us to open more (and therefore buy more) during that stream.

Anyhow, thumbs up from me. Looking forward to the sale.

native estuary
#

But i can imagine we want to make changes to the way things are done or rewarded over time - hence the notion of possible changes to be requested by team, community or council etc.

legacy is a term that is just different from saying Set 1 afaik.

distant cliff
#

Beyond is back baby!

lethal yew
#

I like everything except alphas selling alongside non alphas, it not only devalues them, but also the perception of past ones, everyone is going to think "this must be how it always was", which wasnt the case. We were always rewarded with the alpha tag for being early supporters and paying double price to showcase that, to take it away without compensating alphas in some other way would feel bad to people who were willing to spend double on disks in the past.

#

and stretch rewards wont be a good enough compensation, alphas need to have built in higher power levels and higher chance of shiny or something

native estuary
lethal yew
#

looks great, got my upvote then

#

and well done sir, keep up the great work

native estuary
crisp narwhal
#

The proposal has reached 25+ upvotes in only 14 hours!

This is just incredible. It actually has 0 downvotes at the point of writing which is almost unprecedented! With the team needing to make adjustments based on the proposal, there is quite a bit of urgency to have everything voted on and passing council. The proposal is ready on github and it will be voted on by ICC "soon" 🙂 I know, it's only been 14 hours, it's very quick. So make sure to discuss the proposal further as ICC/IMC voting should take at least 4 days. If something urgent comes up, the IMC would be able to change their vote and call for revisions required to work out any potential issues.

This is not something that should happen often, but Beyond tends to require some last minute effort just like with Wave 2. Thanks everyone once again and let's look for pro's and cons during wave 3 to make wave 4 even better Atlas_Yeah Atlas_Love

obtuse moon
agile helm
#

When (if) disks are priced in fuel, how is the wave rewards pool going to be calculated?
Total sales including silv2 etc?

brisk rose
#

Big fan of the additional top 25, top 5, and top 1 player rewards for this wave. Those special NFTs for me personally would be the only reason I'd try to go for a top spot. The ILV rewards are nice but not enticing enough on their own.

hexed hornet
agile helm