#Relative Strength Index (RSI) for eSports

1 messages · Page 1 of 1 (latest)

deft tinsel
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Illuvium is a pretty complex game and I don't think the average viewer/player can easily see and pick up everything that the players are using during tournaments. Something that would be helpful is a RSI bar at the top of the screen that shows who is in the lead very quickly and simply.

I think as a viewer, you might see one side placed a full board of illuvials and the other side might have only placed 6, but they've got a ton of mastery points, a couple evolution tokens, and a couple augments they're waiting to use. In that case the RSI is closer to equal than initial glance.

I think something like this would help contextualize what's going on for a viewer which makes it easier to follow and ultimately more engaging and exciting when you know what's going on. Obviously casters can supplement this info, but they might not always be talking about relative strength and sometimes a visual is just easier to follow.

terse delta
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I like the idea. anything that can make autobattler more entertaining for the viewer is greatly needed as this genre is like you said hard to follow along and keep track of.

Do you know if something similar has been done already in other games like TFT?

forest valley
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A total MP on board number could be really cool especially for streams.
Especially if you see someone with lower total MP spent winning over one who spent more.
Could be a nice number for viewer and help out caster transfering that info into entertainment as you outlined.

terse delta
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Also i enjoyed the stats that were used in dota underlords. where you could see the total economy of players. which was a great indicator for how strong a player was playing, as a lot of it comes down to how much money u were able to build up

deft tinsel