#Non-fungible Agent Implementation

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runic topaz
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The Permissionless III X-Space really got me thinking about Non-fungible Agents and how it could benefit Illuvium. Obviously the tech is still new and I couldn't dig much up about it yet, but my initial thought is to implement it to give individual drones an upgrade. It could potentially pair with a skin or something but the important mechanic would be the actual Agent.

The bot would be able to offer various degrees of assistance and could use data annotation to recognize real-time events similar to how the Nvidia bot behaves.

Eventually you could even have it upgrade and post listings, chat, or even run remote scans. The possibilities are pretty incredible.

Obviously there is a ton of backend and I don't see too many Agent-related projects proposed or implemented. With the growing intrigue and demand for AI and Agents, I think this is a clever - albeit difficult way to attract investors in the AI market while also getting ahead of the gaming industry in the implementation of AI in video games. It's a race right now and if Illuvium get's ahead of it then that will warrant recognition from more than Web3, it will be revolutionary for gaming as an industry.

runic topaz
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The best part is that after the initial framework and training is established, the Agent's holder would continue to train the bot based on their behavior; potentially increasing its value as the bot improves and hones in on its behaviors. This will not only increase the value of the agent, but also reward good (and maybe bad) behavior by altering the value correspondingly. Not to mention the value added by having bots trained by personalities or recognizable people.