This is my very personal opinion about the state of Zero. I own and play all kind of plots, T1-T4, balanced plots, unbalanced plots and give my best to make it an objective feedback with a subjective touch of what i like to see, as always.
At no point is my intention to diminish the work the few zero devs have done, I'm sure they are working hard to debug and improve Zero and we love them for that. I rather focus on things i think should be improved, than applaud all the good stuff already done.(And there’s a lot of good stuff 🙂 )There also might be improvements planned or already in development for specific feedback, however I still put that in here to mirror how I feel about the state of Zero right now.
Appologies for the textwall, i wanted to add some context and not just 1 word bulletpoints.
General feedback
- On the Desktop version I can't fully zoom out, it would be nice to have the possibility.
- On the mobile version it would be nice to zoom in more, so i can still place buildings and build paths properly on a smartphone without fat fingering all the time 😄
- More frequent patches would be welcomed, especially hotfixes to game breaking bugs. (That not only applies to Zero, but to Arena/OW as well)
- General info about how systems work, what exactly does this building do, what are the success rates, what does get affected from path bonus, how does blueprints work etc. would be nice to have ingame.
- Statements/updates about missed deadlines or features in development would be appreciated. For example what state the feature is in or what else can be done because we couldn’t finish it. (Looking at the missed compensations and deadline- estimations outlined in IIP-54 for example.)


