Leviathan Survival is a fantastic idea that should be implemented as soon as possible.
**Basic idea: **
Survival as it is now - Player is given a random team of Illuvials/augs/weps/armor each game. Base stat Illuvial/armor/wep given if you don't own the Illuvial. But, when you do own it, you get improved stats.
The waves you fight against should be static (not dynamically changing like the player's team) - but changed either daily or weekly.
Leaderboard
Daily rewards for top x players
The benefits of this new game mode are myriad:
Offers a PvE experience with the Illuvials we own. Sometimes you just wanna PvE and doing that with the Illuvials you have collected will be a very rewarding experience.
Gives players a place to test out their Leviathan teams and then jump into Leviathan PVP modes once they are comfortable their team is "good enough".
Very little development cost and time to create.
Possible high reward for very low risk.
Helps bridge the gap for new players who have just begun in Illuvium and do not have a team worth going into PVP Leviathan with just yet.
Can be used by Illuvium Labs for initial balancing before bringing big changes to PVP games.
Does not pull players from PVP as they are very different game styles for different players or even different moods among same player.
Could actually increase the PvP player pool size by acting as a funnel and teaching tool for newbies.
Can be implemented very quickly.
Fin
I have long been one of the most vocal community members about what a great game Illuvium Survival is. Let's take the momentum Dynamic Survival has right now and turn it up to 11. Let's get this done and into players hands in short time to boost positive sentiment for Illuvium and create a unique, fun and addicting game for many years to come!
Please comment and thumbs up if you like this idea.