As we all know the Lore and player growth within the current Overworld game is far from being what we hoped for. However, I do not believe that pointing out problems without at least attempting to propose solutions is a valid constructive activity.
So I got to thinking and tried to put down on paper what, from my point of view (because I don't know the lore and couldn't deduce it from what we were given), could be changed, added or given as a logical explanation to justify some things in world building.
I am adhd and autistic so I know that the things I see in my head and the way I describe them are two oceans apart. I apologize in advance for the wall of words.
There are about 50 points in the file. I gave them a unique alphanumeric code. consisting of a number and a letter. To make it easier for those commenting on this post to ask for explanations or to comment directly on points without having to summarize in turn what part of the text they are referring to.
My intention was to make as few changes and additions as possible such as spaces and npc's, to minimize the workload of the devs and graphics and maximize the feeling of growth of the player ranger.
Thanks to everyone who would like to contribute by reading and commenting on this post. and thanks to the devs and graphic designers who do a wonderful job here in illuvium. and thanks also to the community council members who read.
https://docs.google.com/document/d/1bLMMR-_HK3G5OwR0lXHaY5bR9-zsvU87af2gmzDhPXg/edit?usp=sharing
Below you will find my proposal to modify the introduction of the various elements and mechanics of illuvium giving a greater feeling of progressiveness to the player. Let me start by saying that I do NOT know the lore, so there is room for speculation in the quests below. Intro (unchanged) ...