Hi everyone, although I stepped back a lot due to family obligations and having a break, I've still been watching and reading everything.
One thing I personally think is difficult about IlV zero is power stations and how they work.
As I understand it power stations have an area of effect, as in the power generated spreads power like wifi.
Some elements I think would be beneficial for discussion.
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Is the power being used by one building first then spreading at a lower rate to others?
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What is the purpose of leveling for greater power?
Hear me out on this one.
Within Alpha one of the main issues was the amount of power stations needed.
Leveling power stations was the answer.
So cool we can now level up the power station instead of adding more when our buildings need more Power.
I can't remember if power stations were tied to efficiency back then.
Yet now they do. However it's not clear how. What is actually changed by adding more power stations? An increase in signal? If so wouldn't leveling a power station to emit more power be increasing that signal too?
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Is there another way?
As mentioned by others, maybe a cable system is introduced or we use paths as the conduit. Introduce Signal/area of effect boosters? Power controls on your buildings? -
When a converter is too close to another, what function or system is being affected?
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Currently with the amount of power stations needed, how will space and efficiency be accounted for, if gyms and other buildings are introduced?
Will players be forced to only focus on one thing? Or is the team thinking gyms are only for mega cities?