#Change movement speed stat

1 messages · Page 1 of 1 (latest)

bronze ore
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I propose changing the current "Movement Speed" stat to other stat. For example "Energy Regeneration" (which will be good to psions).
Right now, the mov speed is useless and many people don't care and ignore it. The energy regen is a more impactful stat.
Better to change it sooner than later.

runic pecan
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Movement stat is important on melee and dashing characters

bronze ore
wanton acorn
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Seephorus can get OP and not Move stats because he is ranger.
But what about the monkier that dont use Omega power and energy regen. Let him his way to be usefull with mouvement speed Ethlizards_lizknife2

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Or do you propose to include à rework of the monkier in your GIP

bronze ore
fringe quail
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Honestly I'd just remove it. Set base movement speed for every unit. But if you want a rework perhaps call it agility and add something line dodge or crit chance. Again, I'd rather have 5 stats total

fringe quail
austere sail
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Yeah I mean even melee units spend like 95% of the time hitting and at most 5% of the time moving lol. There's no need to "chase" anything since they all just face off directly. If there were ranged units that "kited", I could see movement being meaningful but an increase in such a marginal stat doesn't do much atm.

hard granite
# fringe quail I disagree. Perhaps we could gather some data from Devs to see how much it actua...

It will be difficult to change it, as it is the only attribute where you want low stats, especially for fighter units. Due to the strategies already described ín the other thread, many are currently trying to get particularly low values for movement speed. If you then suddenly need high stats, that would be difficult. Would 0% then become 50% because it was previously ideal to have a low percentage stats? Some units, such as rogues, might want a high value at the moment and you could simply adopt the value. So in summary I see some problems. Also I like the movement stat attribute to make mirror matches (Berserker/Behemoth) more interesting. However, not everyone may be aware of this. I can say from experience that I would probably win much more often with low movement speed in a behemoth/beserker mirror match

fringe quail
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give a fix amount to each illuvial, change hexagon to pentagon, forget about it

austere mountain
bronze ore